Syntax
Parameters
handle   _In_Type: XblMultiplayerSessionHandle Handle to the multiplayer session. roleTypeName   _In_z_
Type: char* Name of the role type the role belongs to. roleName   _In_z_
Type: char* Name of the role. role   _Out_
Type: XblMultiplayerRole** Passes back a pointer to the role object with info about the role. The memory for the pointer will remain valid for the life of the XblMultiplayerSessionHandle object until it is closed. If no such role exists, nullptr will be passed back.
