Skip to main content
Checks whether a specific user has had its initial state synced.

Syntax

Parameters

xboxUserId   _In_
Type: uint64_t
The XBOX user ID of the player to check.

Return value

Type: HRESULT

Remarks

Use an S_OK result from this function to confirm that a user’s initial state is synced. The LocalUserInitialStateSynced event from XblAchievementsManagerDoWork can also be raised after a failed sync, so the event by itself doesn’t confirm success.

Requirements

Header: achievements_manager_c.h Library: Microsoft.Xbox.Services.142.C.lib or Microsoft.Xbox.Services.143.C.lib

See also

achievements_manager_c
Last modified on October 29, 2026