Skip to main content
Sets the state for a force-feedback effect.

Syntax

Parameters

state   _In_
Type: GameInputFeedbackEffectState
The new state set for a force feedback effect.

Return value

Type: void Overview of GameInput
IGameInputForceFeedbackEffect::GetState
GameInputFeedbackEffectState
IGameInputForceFeedbackEffect

Version History

Last modified on October 29, 2026