Syntax
Members
matchId  const char*is null-terminated The ID of the match.
members  const PFMatchmakingMatchMember*
The users that have been matched together.
memberCount  uint32_t
The count of members that have been matched together.
regionPreferences  const char* const*
Preferred regions for the match, sorted from most to least preferred.
regionPreferenceCount  uint32_t
The count of preferred regions for the match.
lobbyArrangementString  const char*is null-terminated The lobby arrangement string associated with the match. This connection string can optionally be used with PFMultiplayerJoinArrangedLobby() to join a lobby associated with this match result. The lobby is not created until a user attempts to join it.
serverDetails  const PFMultiplayerServerDetails*may be nullptr The details of the server associated with this match. This field will be populated if the matchmaking queue associated with the ticket has enabled PlayFab Multiplayer Server allocation.
