Syntax
Members
getCharacterInventories  bool
Whether to get character inventories. Defaults to false.
getCharacterList  bool
Whether to get the list of characters. Defaults to false.
getPlayerProfile  bool
Whether to get player profile. Defaults to false. Has no effect for a new player.
getPlayerStatistics  bool
Whether to get player statistics. Defaults to false.
getTitleData  bool
Whether to get title data. Defaults to false.
getUserAccountInfo  bool
Whether to get the player’s account Info. Defaults to false.
getUserData  bool
Whether to get the player’s custom data. Defaults to false.
getUserInventory  bool
Whether to get the player’s inventory. Defaults to false.
getUserReadOnlyData  bool
Whether to get the player’s read only data. Defaults to false.
getUserVirtualCurrency  bool
Whether to get the player’s virtual currency balances. Defaults to false.
playerStatisticNames  const char* const*may be nullptr (Optional) Specific statistics to retrieve. Leave null to get all keys. Has no effect if GetPlayerStatistics is false.
playerStatisticNamesCount  uint32_t
Count of playerStatisticNames
profileConstraints  PFPlayerProfileViewConstraints const*may be nullptr (Optional) Specifies the properties to return from the player profile. Defaults to returning the player’s display name.
titleDataKeys  const char* const*may be nullptr (Optional) Specific keys to search for in the custom data. Leave null to get all keys. Has no effect if GetTitleData is false.
titleDataKeysCount  uint32_t
Count of titleDataKeys
userDataKeys  const char* const*may be nullptr (Optional) Specific keys to search for in the custom data. Leave null to get all keys. Has no effect if GetUserData is false.
userDataKeysCount  uint32_t
Count of userDataKeys
userReadOnlyDataKeys  const char* const*may be nullptr (Optional) Specific keys to search for in the custom data. Leave null to get all keys. Has no effect if GetUserReadOnlyData is false.
userReadOnlyDataKeysCount  uint32_t
Count of userReadOnlyDataKeys
