> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyXblThreadId

> PartyXblThreadId 列舉的參考，用來識別 PlayFab Party XBOX Live Helper 程式庫所使用的內部背景工作執行緒，包括 WebRequest 執行緒。

Party XBOX Live Helper 程式庫用於內部用途的執行緒。

## 語法

```cpp theme={null}
enum class PartyXblThreadId    
{  
    WebRequest = 0,  
}  
```

## 常數

| 常數 | 描述 |
| - | - |
| WebRequest | 代表 Party XBOX Live Helper 程式庫的內部 Web 要求執行緒。  內部網路執行緒由網路 I/O 和輪詢機制共同驅動。它每 50 到 100 毫秒或每當收到網路流量時就會喚醒。 |

## 需求

**標頭：** PartyXboxLive.h

## 另請參閱

[PartyXboxLive 成員](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/partyxboxlive_members.md)\
[PartyXblManager::GetThreadAffinityMask](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_getthreadaffinitymask.md)\
[PartyXblManager::SetThreadAffinityMask](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_setthreadaffinitymask.md)


## Related topics

- [PartyXblManager::SetThreadAffinityMask](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_setthreadaffinitymask.md)
- [PartyXblManager::GetThreadAffinityMask](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_getthreadaffinitymask.md)
- [PartyXboxLive C/C++ API 概觀](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/partyxboxlive_members.md)
- [PartyThreadId](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/enums/partythreadid.md)
- [PartyXblXboxUserIdToPlayFabEntityIdMapping](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/xblreference/structs/partyxblxboxuseridtoplayfabentityidmapping.md)
