> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationCreatedStateChange

> *InvitationCreated* 類型狀態變更的特定資訊。

*InvitationCreated* 類型狀態變更的特定資訊。

## 語法

```cpp theme={null}
struct PartyInvitationCreatedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyInvitation* invitation;  
}  
```

### 成員

**`network`**   [PartyNetwork](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md)\*

所建立之邀請的網路。

**`invitation`**   [PartyInvitation](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)\*

已建立的邀請。

收到此狀態變更後，即可透過 [PartyNetwork::GetInvitations()](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md) 查詢邀請物件。

## 需求

**標頭：** Party.h

## 另請參閱

[Party 成員](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyNetwork::CreateInvitation](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)
- [PartyNetwork::GetInvitations](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md)
- [Party C/C++ API 概觀](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/party_members.md)
- [PlayFab Party 邀請與安全性模型](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [PartyStateChangeType](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
