> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyConfigureAudioManipulationRenderStreamCompletedStateChange

> *ConfigureAudioManipulationRenderStreamCompleted* 類型狀態變更的特定資訊。

*ConfigureAudioManipulationRenderStreamCompleted* 類型狀態變更的特定資訊。

## 語法

```cpp theme={null}
struct PartyConfigureAudioManipulationRenderStreamCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyLocalChatControl* localChatControl;  
    PartyAudioManipulationSinkStreamConfiguration* configuration;  
    void* asyncIdentifier;  
}  
```

### 成員

**`result`**   [PartyStateChangeResult](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult.md)

表示作業已成功，或其失敗的原因。

成功時，[PartyLocalChatControl::GetAudioManipulationRenderStream()](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudiomanipulationrenderstream.md) 提供的接收器串流將會更新。

**`errorDetail`**   PartyError

診斷值，提供有關任何潛在錯誤狀況的其他疑難排解資訊。

可透過 [PartyManager::GetErrorMessage()](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 擷取此錯誤詳細資料的人類可讀形式。

**`localChatControl`**   [PartyLocalChatControl](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)\*

與此狀態變更相關聯之呼叫中使用的聊天控制項。

**`configuration`**   [PartyAudioManipulationSinkStreamConfiguration](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsinkstreamconfiguration.md)\*

提供給與此狀態變更相關聯之呼叫的設定。

**`asyncIdentifier`**   void\*

提供給與此狀態變更相關聯之呼叫的非同步識別碼。

## 需求

**標頭：** Party.h

## 另請參閱

[Party 成員](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalChatControl::ConfigureAudioManipulationRenderStream](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_configureaudiomanipulationrenderstream.md)


## Related topics

- [PartyLocalChatControl::ConfigureAudioManipulationRenderStream](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_configureaudiomanipulationrenderstream.md)
- [Party C/C++ API 概觀](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyConfigureAudioManipulationCaptureStreamCompletedStateChange](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationcapturestreamcompletedstatechange.md)
- [PartyConfigureAudioManipulationVoiceStreamCompletedStateChange](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationvoicestreamcompletedstatechange.md)
