> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::GetAvailableTextToSpeechProfiles

> 取得此聊天控制項的文字轉語音設定檔。

取得此聊天控制項的文字轉語音設定檔。

## 語法

```cpp theme={null}
PartyError GetAvailableTextToSpeechProfiles(  
    uint32_t* profileCount,  
    PartyTextToSpeechProfileArray* profiles  
)  
```

### 參數

**`profileCount`**   uint32\_t\*\
*輸出*

可用設定檔的輸出數目。

**`profiles`**   [PartyTextToSpeechProfileArray\*](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/typedefs.md)\
*程式庫配置的輸出陣列，大小為 `*profileCount`*

程式庫配置的輸出陣列，包含可用的設定檔。

### 傳回值

PartyError

`c_partyErrorSuccess` (如果呼叫成功)，否則為錯誤碼。可透過 [PartyManager::GetErrorMessage()](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 擷取錯誤碼的人類可讀形式。

## 備註

此方法會同步傳回上次成功的 [PopulateAvailableTextToSpeechProfiles()](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles.md) 作業所快取的結果。 \
\
&#x20;傳回的陣列只在下一次呼叫 [PartyManager::StartProcessingStateChanges()](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md) 之前有效。

## 需求

**標頭：** Party.h

## 另請參閱

[PartyLocalChatControl](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)\
[PartyLocalChatControl::PopulateAvailableTextToSpeechProfiles](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles.md)


## Related topics

- [PartyLocalChatControl::PopulateAvailableTextToSpeechProfiles](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles.md)
- [PartyTextToSpeechProfile](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyTextToSpeechProfile/partytexttospeechprofile.md)
- [PartyPopulateAvailableTextToSpeechProfilesCompletedStateChange](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/structs/partypopulateavailabletexttospeechprofilescompletedstatechange.md)
- [PlayFab Party 文字轉換語音與文字輸入 UX 指導方針](https://docs.xbox.com/zh-TW/services/playfab/community/voice-communications/party-text-to-speech-ux-guidelines.md)
- [PartyLocalChatControl::GetTextToSpeechProfile](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_gettexttospeechprofile.md)
