> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# 大廳和配對 API 的即時訊息

> PlayFabMultiplayerServer 成員

# PlayFabMultiplayer.PlayFabMultiplayerServer 類別

所有伺服器大廳功能的類別。

```csharp theme={null}
public class PlayFabMultiplayerServer
```

## 公用成員

| 名稱 | 描述 |
| - | - |
| [PlayFabMultiplayerServer](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/PlayFabMultiplayerServer.md)() | 預設建構函式。 |
| static event [OnJoinLobbyAsServerCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnJoinLobbyAsServerCompleted.md) | 先前對 [`JoinLobbyAsServer`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer) 的呼叫完成時觸發的事件。 |
| static event [OnServerLobbyClaimCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyClaimCompleted.md) | 先前對 [`ClaimServerLobby`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/ClaimServerLobby) 的呼叫完成時觸發的事件。 |
| static event [OnServerLobbyCreateAndClaimCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyCreateAndClaimCompleted.md) | 先前對 [`CreateAndClaimServerLobby`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateAndClaimServerLobby) 的呼叫完成時觸發的事件。 |
| static event [OnServerLobbyDeleteCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyDeleteCompleted.md) | 先前對 [`ServerDeleteLobby`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerDeleteLobby) 的呼叫完成時觸發的事件。 |
| static event [OnServerLobbyLeaveAsServerCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyLeaveAsServerCompleted.md) | 先前對 [`LeaveAsServer`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/LeaveAsServer) 的呼叫完成時觸發的事件。 |
| static event [OnServerLobbyPostUpdateAsServerCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateAsServerCompleted.md) | 先前對 [`PostUpdateAsServer`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer) 的呼叫完成時觸發的事件。 |
| static event [OnServerLobbyPostUpdateCompleted](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md) | 先前對 [`ServerPostUpdate`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate) 的呼叫完成時觸發的事件。 |
| static [ClaimServerLobby](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/ClaimServerLobby.md)(…) | 宣告既有伺服器大廳的擁有權。(2 個方法) |
| static [CreateAndClaimServerLobby](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateAndClaimServerLobby.md)(…) | 以 game\_server 實體的身分建立新的大廳。(2 個方法) |
| static [CreateServerBackfillTicket](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateServerBackfillTicket.md)(…) | 建立伺服器回填票證。 |
| static [JoinLobbyAsServer](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer.md)(…) | 以伺服器身分加入用戶端擁有的大廳。(2 個方法) |
| delegate [OnServerLobbyClaimCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyClaimCompleted.md) | 先前呼叫 [`ClaimServerLobby`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/ClaimServerLobby) 所啟動的作業完成時的處理常式。 |
| delegate [OnServerLobbyCreateAndClaimCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyCreateAndClaimCompleted.md) | 先前呼叫 [`CreateAndClaimServerLobby`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/CreateAndClaimServerLobby) 所啟動的作業完成時的處理常式。 |
| delegate [OnServerLobbyDeleteCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyDeleteCompleted.md) | 先前呼叫 [`ServerDeleteLobby`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerDeleteLobby) 所啟動的作業完成時的處理常式。 |
| delegate [OnServerLobbyJoinAsServerCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnJoinLobbyAsServerCompleted.md) | 先前呼叫 [`JoinLobbyAsServer`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/JoinLobbyAsServer) 所啟動的作業完成時的處理常式。 |
| delegate [OnServerLobbyLeaveAsServerCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyLeaveAsServerCompleted.md) | 先前呼叫 [`LeaveAsServer`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/LeaveAsServer) 所啟動的作業完成時的處理常式。 |
| delegate [OnServerLobbyPostUpdateAsServerCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateAsServerCompleted.md) | 先前呼叫 [`PostUpdateAsServer`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/PostUpdateAsServer) 所啟動的作業完成時的處理常式。 |
| delegate [OnServerLobbyPostUpdateCompletedHandler](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/OnServerLobbyPostUpdateCompleted.md) | 先前呼叫 [`ServerPostUpdate`](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ServerPostUpdate) 所啟動的作業完成時的處理常式。 |

## 另請參閱

* class [PlayFabMultiplayer](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [大廳和配對 API 的即時訊息](https://docs.xbox.com/zh-TW/services/playfab/multiplayer/real-time-messages/overview.md)
