> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# 服務 C API 概觀 - PFPlayerDataManagement.h

> 服務 C API 概觀 - PFPlayerDataManagement.h

## 函式

| 函式 | 描述 |
| - | - |
| [PFPlayerDataManagementClientDeletePlayerCustomPropertiesAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientdeleteplayercustompropertiesasync.md) | 刪除玩家的遊戲專屬自訂屬性 |
| [PFPlayerDataManagementClientDeletePlayerCustomPropertiesGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientdeleteplayercustompropertiesgetresult.md) | 取得成功的 PFPlayerDataManagementClientDeletePlayerCustomPropertiesAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientDeletePlayerCustomPropertiesGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientdeleteplayercustompropertiesgetresultsize.md) | 取得儲存 ClientDeletePlayerCustomProperties 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientGetPlayerCustomPropertyAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetplayercustompropertyasync.md) | 擷取玩家的單一遊戲專屬自訂屬性值。 |
| [PFPlayerDataManagementClientGetPlayerCustomPropertyGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetplayercustompropertygetresult.md) | 取得成功的 PFPlayerDataManagementClientGetPlayerCustomPropertyAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientGetPlayerCustomPropertyGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetplayercustompropertygetresultsize.md) | 取得儲存 ClientGetPlayerCustomProperty 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientGetUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserdataasync.md) | 擷取用戶端可讀取和寫入的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementClientGetUserDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserdatagetresult.md) | 取得成功的 PFPlayerDataManagementClientGetUserDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientGetUserDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserdatagetresultsize.md) | 取得儲存 ClientGetUserData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientGetUserPublisherDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserpublisherdataasync.md) | 擷取用戶端可讀取和寫入的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementClientGetUserPublisherDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserpublisherdatagetresult.md) | 取得成功的 PFPlayerDataManagementClientGetUserPublisherDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientGetUserPublisherDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserpublisherdatagetresultsize.md) | 取得儲存 ClientGetUserPublisherData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientGetUserPublisherReadOnlyDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserpublisherreadonlydataasync.md) | 擷取用戶端只能讀取的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementClientGetUserPublisherReadOnlyDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserpublisherreadonlydatagetresult.md) | 取得成功的 PFPlayerDataManagementClientGetUserPublisherReadOnlyDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientGetUserPublisherReadOnlyDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserpublisherreadonlydatagetresultsize.md) | 取得儲存 ClientGetUserPublisherReadOnlyData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientGetUserReadOnlyDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserreadonlydataasync.md) | 擷取用戶端只能讀取的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementClientGetUserReadOnlyDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserreadonlydatagetresult.md) | 取得成功的 PFPlayerDataManagementClientGetUserReadOnlyDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientGetUserReadOnlyDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserreadonlydatagetresultsize.md) | 取得儲存 ClientGetUserReadOnlyData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientListPlayerCustomPropertiesAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientlistplayercustompropertiesasync.md) | 擷取玩家的遊戲專屬自訂屬性值。 |
| [PFPlayerDataManagementClientListPlayerCustomPropertiesGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientlistplayercustompropertiesgetresult.md) | 取得成功的 PFPlayerDataManagementClientListPlayerCustomPropertiesAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientListPlayerCustomPropertiesGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientlistplayercustompropertiesgetresultsize.md) | 取得儲存 ClientListPlayerCustomProperties 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementClientUpdatePlayerCustomPropertiesAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateplayercustompropertiesasync.md) | 更新玩家的遊戲專屬自訂屬性值 |
| [PFPlayerDataManagementClientUpdatePlayerCustomPropertiesGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateplayercustompropertiesgetresult.md) | 取得成功的 PFPlayerDataManagementClientUpdatePlayerCustomPropertiesAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientUpdateUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateuserdataasync.md) | 建立並更新用戶端可讀取和寫入的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementClientUpdateUserDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateuserdatagetresult.md) | 取得成功的 PFPlayerDataManagementClientUpdateUserDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementClientUpdateUserPublisherDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateuserpublisherdataasync.md) | 建立並更新用戶端可讀取和寫入的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementClientUpdateUserPublisherDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateuserpublisherdatagetresult.md) | 取得成功的 PFPlayerDataManagementClientUpdateUserPublisherDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerDeletePlayerCustomPropertiesAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverdeleteplayercustompropertiesasync.md) | 刪除玩家的遊戲專屬自訂屬性 |
| [PFPlayerDataManagementServerDeletePlayerCustomPropertiesGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverdeleteplayercustompropertiesgetresult.md) | 取得成功的 PFPlayerDataManagementServerDeletePlayerCustomPropertiesAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerDeletePlayerCustomPropertiesGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverdeleteplayercustompropertiesgetresultsize.md) | 取得儲存 ServerDeletePlayerCustomProperties 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetPlayerCustomPropertyAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetplayercustompropertyasync.md) | 擷取玩家的單一遊戲專屬自訂屬性值。 |
| [PFPlayerDataManagementServerGetPlayerCustomPropertyGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetplayercustompropertygetresult.md) | 取得成功的 PFPlayerDataManagementServerGetPlayerCustomPropertyAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetPlayerCustomPropertyGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetplayercustompropertygetresultsize.md) | 取得儲存 ServerGetPlayerCustomProperty 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserdataasync.md) | 擷取用戶端可讀取和寫入的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementServerGetUserDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserdatagetresult.md) | 取得成功的 PFPlayerDataManagementServerGetUserDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetUserDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserdatagetresultsize.md) | 取得儲存 ServerGetUserData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetUserInternalDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserinternaldataasync.md) | 擷取用戶端無法存取的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementServerGetUserInternalDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserinternaldatagetresult.md) | 取得成功的 PFPlayerDataManagementServerGetUserInternalDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetUserInternalDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserinternaldatagetresultsize.md) | 取得儲存 ServerGetUserInternalData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetUserPublisherDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherdataasync.md) | 擷取用戶端可讀取和寫入的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementServerGetUserPublisherDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherdatagetresult.md) | 取得成功的 PFPlayerDataManagementServerGetUserPublisherDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetUserPublisherDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherdatagetresultsize.md) | 取得儲存 ServerGetUserPublisherData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetUserPublisherInternalDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherinternaldataasync.md) | 擷取用戶端無法存取的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementServerGetUserPublisherInternalDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherinternaldatagetresult.md) | 取得成功的 PFPlayerDataManagementServerGetUserPublisherInternalDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetUserPublisherInternalDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherinternaldatagetresultsize.md) | 取得儲存 ServerGetUserPublisherInternalData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetUserPublisherReadOnlyDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherreadonlydataasync.md) | 擷取用戶端只能讀取的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementServerGetUserPublisherReadOnlyDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherreadonlydatagetresult.md) | 取得成功的 PFPlayerDataManagementServerGetUserPublisherReadOnlyDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetUserPublisherReadOnlyDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserpublisherreadonlydatagetresultsize.md) | 取得儲存 ServerGetUserPublisherReadOnlyData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerGetUserReadOnlyDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserreadonlydataasync.md) | 擷取用戶端只能讀取的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementServerGetUserReadOnlyDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserreadonlydatagetresult.md) | 取得成功的 PFPlayerDataManagementServerGetUserReadOnlyDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerGetUserReadOnlyDataGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserreadonlydatagetresultsize.md) | 取得儲存 ServerGetUserReadOnlyData 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerListPlayerCustomPropertiesAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverlistplayercustompropertiesasync.md) | 擷取玩家的遊戲專屬自訂屬性值。 |
| [PFPlayerDataManagementServerListPlayerCustomPropertiesGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverlistplayercustompropertiesgetresult.md) | 取得成功的 PFPlayerDataManagementServerListPlayerCustomPropertiesAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerListPlayerCustomPropertiesGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverlistplayercustompropertiesgetresultsize.md) | 取得儲存 ServerListPlayerCustomProperties 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerUpdatePlayerCustomPropertiesAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateplayercustompropertiesasync.md) | 更新玩家的遊戲專屬自訂屬性值 |
| [PFPlayerDataManagementServerUpdatePlayerCustomPropertiesGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateplayercustompropertiesgetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdatePlayerCustomPropertiesAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerUpdatePlayerCustomPropertiesGetResultSize](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateplayercustompropertiesgetresultsize.md) | 取得儲存 ServerUpdatePlayerCustomProperties 呼叫結果所需的大小 (以位元組為單位)。 |
| [PFPlayerDataManagementServerUpdateUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserdataasync.md) | 更新用戶端可讀取和寫入的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementServerUpdateUserDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserdatagetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdateUserDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerUpdateUserInternalDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserinternaldataasync.md) | 更新用戶端無法存取的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementServerUpdateUserInternalDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserinternaldatagetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdateUserInternalDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerUpdateUserPublisherDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserpublisherdataasync.md) | 更新用戶端可讀取和寫入的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementServerUpdateUserPublisherDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserpublisherdatagetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdateUserPublisherDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerUpdateUserPublisherInternalDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserpublisherinternaldataasync.md) | 更新用戶端無法存取的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementServerUpdateUserPublisherInternalDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserpublisherinternaldatagetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdateUserPublisherInternalDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerUpdateUserPublisherReadOnlyDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserpublisherreadonlydataasync.md) | 更新用戶端只能讀取的使用者發行者專屬自訂資料 |
| [PFPlayerDataManagementServerUpdateUserPublisherReadOnlyDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserpublisherreadonlydatagetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdateUserPublisherReadOnlyDataAsync 呼叫的結果。 |
| [PFPlayerDataManagementServerUpdateUserReadOnlyDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserreadonlydataasync.md) | 更新用戶端只能讀取的使用者遊戲專屬自訂資料 |
| [PFPlayerDataManagementServerUpdateUserReadOnlyDataGetResult](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserreadonlydatagetresult.md) | 取得成功的 PFPlayerDataManagementServerUpdateUserReadOnlyDataAsync 呼叫的結果。 |


## Related topics

- [服務 C API 概觀 - PFPlayerDataManagementTypes.h](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagementtypes/pfplayerdatamanagementtypes_members.md)
- [PFPlayerDataManagementServerGetUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementservergetuserdataasync.md)
- [PFPlayerDataManagementClientGetUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientgetuserdataasync.md)
- [PFPlayerDataManagementClientUpdateUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateuserdataasync.md)
- [PFPlayerDataManagementServerUpdateUserDataAsync](https://docs.xbox.com/zh-TW/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementserverupdateuserdataasync.md)
