> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaSampleRate(SHAPE_XMA_CONTEXT*, UINT32)

> SetShapeXmaSampleRate(SHAPE_XMA_CONTEXT*, UINT32)

# SetShapeXmaSampleRate(SHAPE\_XMA\_CONTEXT\*, UINT32)

設定取樣率。

## 語法

```cpp theme={null}
HRESULT SetShapeXmaSampleRate(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 sampleRate  
)  
```

### 參數

*context*   \_Inout\_\
類型: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md) 物件的指標。

*sampleRate*   \
類型: UINT32

取樣率 (以赫茲為單位)。

### 傳回值

類型: HRESULT

HRESULT 成功或錯誤碼。

## 備註

*sampleRate* 參數會轉換為 [SHAPE\_XMA\_SAMPLE\_RATE](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/enums/shape_xma_sample_rate.md) 列舉的成員，如下表所示。

| 值 | 成員 |
| - | - |
| \<= 24000 | SHAPE\_XMA\_SAMPLE\_RATE\_24K |
| 24001-32000 | SHAPE\_XMA\_SAMPLE\_RATE\_32K |
| 32001-44100 | SHAPE\_XMA\_SAMPLE\_RATE\_44\_1K |
| >= 44101 | SHAPE\_XMA\_SAMPLE\_RATE\_48K |

若要使用 [SHAPE\_XMA\_SAMPLE\_RATE](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/enums/shape_xma_sample_rate.md) 列舉的成員而非整數來設定取樣率，請使用 [SetShapeXmaSampleRate(SHAPE\_XMA\_CONTEXT\*, SHAPE\_XMA\_SAMPLE\_RATE)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmasamplerate.md)。

若要取得目前的取樣率，請使用 [GetShapeXmaSampleRate](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmasamplerate.md)。

如需詳細資訊，請參閱 [SHAPE 概觀](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md)中的 [XMA](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 一節。

## 需求

**標頭:** shapexmacontext.h

**支援的平台:** XBOX One 系列主機和 XBOX Series 主機

## 另請參閱

[ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaSampleRate(SHAPE_XMA_CONTEXT*, SHAPE_XMA_SAMPLE_RATE)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmasamplerate.md)
- [SHAPE_XMA_SAMPLE_RATE](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/enums/shape_xma_sample_rate.md)
- [GetShapeXmaSampleRate](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmasamplerate.md)
- [ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaOutputBuffer(SHAPE_XMA_CONTEXT*, void*)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmaoutputbuffer.md)
