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# SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, const void*)

> SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, const void*)

# SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, const void\*)

設定左側輸入緩衝區的位址。

## 語法

```cpp theme={null}
HRESULT SetShapeXmaInputBuffer0(  
         SHAPE_XMA_CONTEXT* context,  
         const void* buffer  
)  
```

### 參數

*context*   \_Inout\_\
類型：[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

指向 [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md) 物件的指標。

*buffer*   \_In\_\
類型：void\*

指向左側輸入緩衝區的指標。

### 傳回值

類型：HRESULT

HRESULT 成功或錯誤碼。

## 備註

若要設定右側輸入緩衝區的位址，請使用 [SetShapeXmaInputBuffer1(SHAPE\_XMA\_CONTEXT\*, const void\*)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1.md) 或 [SetShapeXmaInputBuffer1(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1_2.md)。

若要取得左側輸入緩衝區的位址，請使用 [GetShapeXmaInputBuffer0](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0.md)。

如需詳細資訊，請參閱 [SHAPE 概觀](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md)中的 [XMA](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 一節。

## 需求

**標頭：** shapexmacontext.h

**支援的平台：** XBOX One 系列主機與 XBOX Series 主機

## 另請參閱

[ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaInputBuffer1(SHAPE_XMA_CONTEXT*, const void*)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1.md)
- [GetShapeXmaInputBuffer0](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0.md)
- [SetShapeXmaInputBuffer1(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1_2.md)
- [SetShapeXmaCurrentInputBuffer](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmacurrentinputbuffer.md)
- [ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)
