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# SetShapeXmaCurrentInputBuffer

> SetShapeXmaCurrentInputBuffer

# SetShapeXmaCurrentInputBuffer

設定目前的輸入緩衝區。

## 語法

```cpp theme={null}
HRESULT SetShapeXmaCurrentInputBuffer(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 currentBuffer  
)  
```

### 參數

*context*   \_Inout\_\
類型：[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

指向 [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md) 物件的指標。

*currentBuffer*   \
類型：UINT32

目前的輸入緩衝區。0 指定左側緩衝區，1 指定右側緩衝區。

### 傳回值

類型：HRESULT

HRESULT 成功或錯誤碼。

## 備註

若要設定左側輸入緩衝區的位址，請使用 [SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, const void\*)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0.md) 或 [SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md)。若要設定右側輸入緩衝區的位址，請使用 [SetShapeXmaInputBuffer1(SHAPE\_XMA\_CONTEXT\*, const void\*)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1.md) 或 [SetShapeXmaInputBuffer1(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffer1_2.md)。

若要取得目前的輸入緩衝區，請使用 [GetShapeXmaCurrentInputBuffer](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmacurrentinputbuffer.md)。

如需詳細資訊，請參閱 [SHAPE 概觀](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md)中的 [XMA](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 一節。

## 需求

**標頭：** shapexmacontext.h

**支援的平台：** XBOX One 系列主機與 XBOX Series 主機

## 另請參閱

[ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [GetShapeXmaCurrentInputBuffer](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmacurrentinputbuffer.md)
- [ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaInputBufferReadOffset](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbufferreadoffset.md)
- [GetShapeXmaInputBufferReadOffset](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmainputbufferreadoffset.md)
- [SetShapeXmaInputBufferValid](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmainputbuffervalid.md)
