> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetShapeXmaLoopSubframeEnd

> GetShapeXmaLoopSubframeEnd

# GetShapeXmaLoopSubframeEnd

取得迴圈最後一個子框架的編號。

## 語法

```cpp theme={null}
UINT32 GetShapeXmaLoopSubframeEnd(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### 參數

*context*   \_In\_\
類型：[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/structs/shape_xma_context.md) 物件的指標。

### 傳回值

類型：UINT32

迴圈結束點的子框架編號。

## 備註

如需 XMA 內容迴圈的指引，請參閱 [ACP 概觀](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/acp-overview.md)中的[針對 PCM 和 XMA 資料使用 SRC 的指導方針](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/acp-overview.md#ID4EUPAC)。

若要設定子框架編號，請使用 [SetShapeXmaLoopSubframeEnd](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeend.md)。

如需詳細資訊，請參閱 [SHAPE 概觀](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md)中的 [XMA](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 一節。

## 需求

**標頭：** shapexmacontext.h

**支援的平台：** XBOX One 系列主機和 XBOX Series 主機

## 另請參閱

[ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaLoopSubframeEnd](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeend.md)
- [ShapeXmaContext](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaLoopSubframeSkip](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmaloopsubframeskip.md)
- [SetShapeXmaLoopSubframeSkip](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeskip.md)
- [GetShapeXmaLoopEndOffset](https://docs.xbox.com/zh-TW/reference/audio/shapexmacontext/functions/getshapexmaloopendoffset.md)
