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# GetShapeSrcSampleCount

> GetShapeSrcSampleCount

# GetShapeSrcSampleCount

取得樣本計數。

## 語法

```cpp theme={null}
UINT32 GetShapeSrcSampleCount(  
         const SHAPE_SRC_CONTEXT* context  
)  
```

### 參數

*context*   \_In\_\
類型：[SHAPE\_SRC\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/structs/shape_src_context.md)\*

指向 [SHAPE\_SRC\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/structs/shape_src_context.md) 物件的指標。

### 傳回值

類型：UINT32

樣本計數。

## 備註

此函式會取得自播放開始以來已處理的音訊樣本計數。

計數儲存在 [SHAPE\_SRC\_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/structs/shape_src_context.md) 物件的 *sampleCount* 成員中。如需 SRC 的詳細資訊，請參閱 [SHAPE 概觀](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md)中的[取樣率轉換器 (SRC) 區塊](https://docs.xbox.com/zh-TW/build/console-features/audio/overviews/shape-overview.md#ID4EOE)。

## 需求

**標頭：** shapesrccontext.h

**支援的平台：** XBOX One 系列主機和 XBOX Series 主機

## 另請參閱

[ShapeSrcContext](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/shapesrccontext_members.md)


## Related topics

- [ShapeSrcContext](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/shapesrccontext_members.md)
- [GetShapeSrcSamplePointer](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/functions/getshapesrcsamplepointer.md)
- [SHAPE_SRC_CONTEXT](https://docs.xbox.com/zh-TW/reference/audio/shapesrccontext/structs/shape_src_context.md)
- [GetShapePcmLoopCount](https://docs.xbox.com/zh-TW/reference/audio/shapepcmcontext/functions/getshapepcmloopcount.md)
- [GetShapePcmFormat](https://docs.xbox.com/zh-TW/reference/audio/shapepcmcontext/functions/getshapepcmformat.md)
