> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# OnNetworkLeft

> Party Unity SDK 中 PlayFabMultiplayerManager 上的 OnNetworkLeft 事件参考，在本地玩家从 Party 网络断开连接后触发。

在本地玩家离开网络时触发。

## 参数

### sender (object)

引发该事件的类。

### networkId (string)

标识网络的字符串。


## Related topics

- [PlayFabMultiplayerManager.NetworkId](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/properties/playfabunitynetworkid.md)
- [PlayFabMultiplayerManager 类](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
- [PlayFabMultiplayerManager.Get().ResetParty](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
- [PartyChatControlLeftNetworkStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychatcontrolleftnetworkstatechange.md)
- [PartyRemoteDeviceLeftNetworkStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedeviceleftnetworkstatechange.md)
