> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyStateChange

> Party 库中事件或状态更改的通用基本结构表示形式。

Party 库中事件或状态更改的通用基本结构表示形式。

## 语法

```cpp theme={null}
struct PartyStateChange {  
    PartyStateChangeType stateChangeType;  
}  
```

### 成员

**`stateChangeType`**   [PartyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)

所表示状态更改的具体类型。

使用此字段确定此 PartyStateChange 结构头表示哪个对应的派生结构。

## 备注

PartyStateChange 结构由 [PartyManager::StartProcessingStateChanges()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md) 报告,供 title 处理,然后通过 [PartyManager::FinishProcessingStateChanges()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_finishprocessingstatechanges.md) 方法及时传回。\
\
&#x20;`stateChangeType` 字段指示发生了哪种状态更改,然后应将此基本结构强制转换为更具体的派生结构以检索其他特定于事件的信息。

## 要求

**头文件:** Party.h

## 另请参阅

[Party 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyManager::StartProcessingStateChanges](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md)\
[PartyManager::FinishProcessingStateChanges](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_finishprocessingstatechanges.md)


## Related topics

- [PartyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyManager::StartProcessingStateChanges](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md)
- [PartyManager::FinishProcessingStateChanges](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_finishprocessingstatechanges.md)
- [PlayFab Party 对象及其关系](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/concepts-objects.md)
- [PlayFab Party 类型定义](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/typedefs.md)
