> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartySetTranscriptionOptionsCompletedStateChange

> 特定于 *SetTranscriptionOptionsCompleted* 类型状态更改的信息。

特定于 *SetTranscriptionOptionsCompleted* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PartySetTranscriptionOptionsCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyLocalChatControl* localChatControl;  
    PartyVoiceChatTranscriptionOptions options;  
    void* asyncIdentifier;  
}  
```

### 成员

**`result`**   [PartyStateChangeResult](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult.md)

指示操作是否成功或其失败的原因。

成功时,内部状态已更新,以反映是否应代表 `localChatControl` 尝试转录操作。成功并不保证转录操作将成功完成。转录操作完成失败将通过 [PartyStateChangeType::VoiceChatTranscriptionReceived](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md) 状态更改的 `result` 字段公开。

**`errorDetail`**   PartyError

提供有关任何潜在错误情况的其他故障排除信息的诊断值。

可通过 [PartyManager::GetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 检索此错误详细信息的人类可读形式。

**`localChatControl`**   [PartyLocalChatControl](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)\*

与此状态更改关联的调用中使用的聊天控件。

**`options`**   [PartyVoiceChatTranscriptionOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyvoicechattranscriptionoptions.md)

提供给与此状态更改关联的调用的转录选项。

**`asyncIdentifier`**   void\*

提供给与此状态更改关联的调用的异步标识符。

## 要求

**头文件:** Party.h

## 另请参阅

[Party 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalChatControl::SetTranscriptionOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_settranscriptionoptions.md)


## Related topics

- [PartyRegionUpdateMode](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyregionupdatemode.md)
- [PlayFab Party 语音转文本和文本显示 UX 指南](https://docs.xbox.com/zh-CN/services/playfab/community/voice-communications/party-speech-to-text-ux-guidelines.md)
- [PartyLocalChatControl::SetTranscriptionOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_settranscriptionoptions.md)
- [Party C/C++ API 概述](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
