> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyEndpointDestroyedStateChange

> 特定于 *EndpointDestroyed* 类型状态更改的信息。

特定于 *EndpointDestroyed* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PartyEndpointDestroyedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyEndpoint* endpoint;  
    PartyDestroyedReason reason;  
    PartyError errorDetail;  
}  
```

### 成员

**`network`**   [PartyNetwork](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md)\*

所销毁终结点所属的网络。

**`endpoint`**   [PartyEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/partyendpoint.md)\*

已销毁的终结点。

**`reason`**   [PartyDestroyedReason](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason.md)

终结点被销毁的原因。

**`errorDetail`**   PartyError

一个诊断值,提供有关任何潜在错误情况的其他故障排除信息。

可以通过 [PartyManager::GetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 检索此错误详细信息的可读形式。

## 要求

**标头:** Party.h

## 另请参阅

[Party 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyDestroyEndpointCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydestroyendpointcompletedstatechange.md)
- [PartyRemoveLocalUserCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremovelocalusercompletedstatechange.md)
- [PartyNetwork::GetEndpoints](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getendpoints.md)
- [PartyNetwork::FindEndpointByUniqueIdentifier](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_findendpointbyuniqueidentifier.md)
- [PartyNetwork::CreateEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createendpoint.md)
