> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyDestroyLocalUserCompletedStateChange

> 特定于 *DestroyLocalUserCompleted* 类型状态更改的信息。

特定于 *DestroyLocalUserCompleted* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PartyDestroyLocalUserCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyLocalUser* localUser;  
    void* asyncIdentifier;  
}  
```

### 成员

**`result`**   [PartyStateChangeResult](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult.md)

指示销毁本地用户的操作已成功,或提供其失败的原因。

**`errorDetail`**   PartyError

一个诊断值,提供有关任何潜在错误情况的其他故障排除信息。

可以通过 [PartyManager::GetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 检索此错误详细信息的可读形式。

**`localUser`**   [PartyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser.md)\*

提供给与此状态更改关联的调用的本地用户。

**`asyncIdentifier`**   void\*

提供给与此状态更改关联的调用的异步标识符。

## 备注

在此状态更改之前,该 PartyLocalUser 将从所有依赖网络中删除。所有依赖的 PartyEndpoint 和 PartyChatControl 对象将在 PartyLocalUser 从其依赖网络中删除之前,以原因 [PartyDestroyedReason::UserRemoved](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason.md) 被销毁。将此状态更改返回给 [PartyManager::FinishProcessingStateChanges()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_finishprocessingstatechanges.md) 后,PartyLocalUser 对象的内存将变为无效。

## 要求

**标头:** Party.h

## 另请参阅

[Party 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyManager::DestroyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser.md)


## Related topics

- [PartyManager::DestroyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser.md)
- [PartyManager::GetLocalUsers](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_getlocalusers.md)
- [PartyManager::CreateLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser.md)
- [PartyManager::CreateLocalUserWithEntityType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype.md)
- [PartyLocalUser::GetEntityId](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/methods/partylocaluser_getentityid.md)
