> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyConfigureAudioManipulationRenderStreamCompletedStateChange

> 特定于 *ConfigureAudioManipulationRenderStreamCompleted* 类型状态更改的信息。

特定于 *ConfigureAudioManipulationRenderStreamCompleted* 类型状态更改的信息。

## 语法

```cpp theme={null}
struct PartyConfigureAudioManipulationRenderStreamCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyLocalChatControl* localChatControl;  
    PartyAudioManipulationSinkStreamConfiguration* configuration;  
    void* asyncIdentifier;  
}  
```

### 成员

**`result`**   [PartyStateChangeResult](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult.md)

指示操作已成功或失败的原因。

成功时,将更新由 [PartyLocalChatControl::GetAudioManipulationRenderStream()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudiomanipulationrenderstream.md) 提供的接收器流。

**`errorDetail`**   PartyError

一个诊断值,提供有关任何潜在错误情况的其他故障排除信息。

可以通过 [PartyManager::GetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 检索此错误详细信息的可读形式。

**`localChatControl`**   [PartyLocalChatControl](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)\*

与此状态更改关联的调用中使用的聊天控件。

**`configuration`**   [PartyAudioManipulationSinkStreamConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsinkstreamconfiguration.md)\*

提供给与此状态更改关联的调用的配置。

**`asyncIdentifier`**   void\*

提供给与此状态更改关联的调用的异步标识符。

## 要求

**标头:** Party.h

## 另请参阅

[Party 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalChatControl::ConfigureAudioManipulationRenderStream](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_configureaudiomanipulationrenderstream.md)


## Related topics

- [PartyLocalChatControl::ConfigureAudioManipulationRenderStream](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_configureaudiomanipulationrenderstream.md)
- [Party C/C++ API 概述](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyConfigureAudioManipulationCaptureStreamCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationcapturestreamcompletedstatechange.md)
- [PartyConfigureAudioManipulationVoiceStreamCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationvoicestreamcompletedstatechange.md)
