> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Party C/C++ API 概述

> Party C/C++ API 概述

## 类

| 类 | 说明 |
| - | - |
| [PartyAudioManipulationSinkStream](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/partyaudiomanipulationsinkstream.md) | 用于向音频接收器流提交音频的管理类。 |
| [PartyAudioManipulationSourceStream](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/partyaudiomanipulationsourcestream.md) | 用于从音频源流获取音频的管理类。 |
| [PartyChatControl](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol.md) | 聊天操作的管理类。 |
| [PartyDevice](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyDevice/partydevice.md) | 表示跨网络的设备。 |
| [PartyEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/partyendpoint.md) | 表示网络中的一个终结点。 |
| [PartyInvitation](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md) | 表示用于对用户进行身份验证以进入网络的邀请。 |
| [PartyLocalChatControl](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md) | 与本地设备相关的聊天操作的管理类。 |
| [PartyLocalDevice](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/partylocaldevice.md) | 表示本地设备。 |
| [PartyLocalEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/partylocalendpoint.md) | 表示本地终结点。 |
| [PartyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser.md) | 表示本地用户。 |
| [PartyManager](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager.md) | 用于与 Party 库交互的主要管理类。 |
| [PartyNetwork](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md) | 表示网络。 |
| [PartyTextToSpeechProfile](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyTextToSpeechProfile/partytexttospeechprofile.md) | 表示用于合成语音的语音配置文件。 |

## 回调

| 回调 | 说明 |
| - | - |
| [PartyAllocateMemoryCallback](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/callbacks/partyallocatememorycallback.md) | 每次 Party 库必须动态分配新的内存缓冲区时调用的回调。 |
| [PartyFreeMemoryCallback](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/callbacks/partyfreememorycallback.md) | 每次先前分配的内存缓冲区不再被 Party 库需要且可以释放时调用的回调。 |
| [PartyProfilingMethodEntranceCallback](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/callbacks/partyprofilingmethodentrancecallback.md) | 每次 Party 库进入插桩方法时调用的回调。 |
| [PartyProfilingMethodExitCallback](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/callbacks/partyprofilingmethodexitcallback.md) | 每次 Party 库即将退出插桩方法时调用的回调。 |

## 结构

| 结构 | 说明 |
| - | - |
| [PartyAudioFormat](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyaudioformat.md) | 解释 Party 音频数据所需的格式信息。 |
| [PartyAudioManipulationSinkStreamConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsinkstreamconfiguration.md) | 设置音频接收器流所需的配置信息。 |
| [PartyAudioManipulationSourceStreamConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsourcestreamconfiguration.md) | 设置音频源流所需的配置信息。 |
| [PartyDataBuffer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydatabuffer.md) | 数据缓冲区。 |
| [PartyInvitationConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyinvitationconfiguration.md) | 邀请配置数据。 |
| [PartyLocalUdpSocketBindAddressConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partylocaludpsocketbindaddressconfiguration.md) | Party 库用于绑定 UDP 套接字的配置。 |
| [PartyMutableDataBuffer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partymutabledatabuffer.md) | 应用可修改的数据缓冲区。 |
| [PartyNetworkConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partynetworkconfiguration.md) | 网络配置数据。 |
| [PartyNetworkDescriptor](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partynetworkdescriptor.md) | 包含设备连接到网络所需数据的描述符。 |
| [PartyProfilingMethodEntranceEventData](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyprofilingmethodentranceeventdata.md) | 特定于 *MethodEntrance* 类型分析事件的信息。 |
| [PartyProfilingMethodExitEventData](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyprofilingmethodexiteventdata.md) | 特定于 *MethodExit* 类型分析事件的信息。 |
| [PartyRegion](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyregion.md) | 表示 Party 库区域。 |
| [PartyRegionQualityMeasurementConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyregionqualitymeasurementconfiguration.md) | Party 库用于控制区域质量测量行为的配置。 |
| [PartyRegionUpdateConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyregionupdateconfiguration.md) | Party 库用于控制其如何执行自动区域发现和连接质量测量更新的配置。 |
| [PartySendMessageQueuingConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysendmessagequeuingconfiguration.md) | 在发送消息时用于修改本地排队行为的可选配置参数。 |
| [PartyTranslation](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partytranslation.md) | 翻译。 |

## 状态更改

| 状态更改 | 说明 |
| - | - |
| [PartyAuthenticateLocalUserCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyauthenticatelocalusercompletedstatechange.md) | 特定于 *AuthenticateLocalUserCompleted* 类型状态更改的信息。 |
| [PartyChatControlCreatedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychatcontrolcreatedstatechange.md) | 特定于 *ChatControlCreated* 类型状态更改的信息。 |
| [PartyChatControlDestroyedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md) | 特定于 *ChatControlDestroyed* 类型状态更改的信息。 |
| [PartyChatControlJoinedNetworkStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychatcontroljoinednetworkstatechange.md) | 特定于 *ChatControlJoinedNetwork* 类型状态更改的信息。 |
| [PartyChatControlLeftNetworkStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychatcontrolleftnetworkstatechange.md) | 特定于 *ChatControlLeftNetwork* 类型状态更改的信息。 |
| [PartyChatTextReceivedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partychattextreceivedstatechange.md) | 特定于 *ChatTextReceived* 类型状态更改的信息。 |
| [PartyConfigureAudioManipulationCaptureStreamCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationcapturestreamcompletedstatechange.md) | 特定于 *ConfigureAudioManipulationCaptureStreamCompleted* 类型状态更改的信息。 |
| [PartyConfigureAudioManipulationRenderStreamCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationrenderstreamcompletedstatechange.md) | 特定于 *ConfigureAudioManipulationRenderStreamCompleted* 类型状态更改的信息。 |
| [PartyConfigureAudioManipulationVoiceStreamCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationvoicestreamcompletedstatechange.md) | 特定于 *ConfigureAudioManipulationVoiceStreamCompleted* 类型状态更改的信息。 |
| [PartyConnectChatControlCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconnectchatcontrolcompletedstatechange.md) | 特定于 *ConnectChatControlCompleted* 类型状态更改的信息。 |
| [PartyConnectToNetworkCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyconnecttonetworkcompletedstatechange.md) | 特定于 *ConnectToNetworkCompleted* 类型状态更改的信息。 |
| [PartyCreateChatControlCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partycreatechatcontrolcompletedstatechange.md) | 特定于 *CreateChatControlCompleted* 类型状态更改的信息。 |
| [PartyCreateEndpointCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partycreateendpointcompletedstatechange.md) | 特定于 *CreateEndpointCompleted* 类型状态更改的信息。 |
| [PartyCreateInvitationCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partycreateinvitationcompletedstatechange.md) | 特定于 *CreateInvitationCompleted* 类型状态更改的信息。 |
| [PartyCreateNewNetworkCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partycreatenewnetworkcompletedstatechange.md) | 特定于 *CreateNewNetworkCompleted* 类型状态更改的信息。 |
| [PartyDataBuffersReturnedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydatabuffersreturnedstatechange.md) | 特定于 *DataBuffersReturned* 类型状态更改的信息。 |
| [PartyDestroyChatControlCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydestroychatcontrolcompletedstatechange.md) | 特定于 *DestroyChatControlCompleted* 类型状态更改的信息。 |
| [PartyDestroyEndpointCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydestroyendpointcompletedstatechange.md) | 特定于 *DestroyEndpointCompleted* 类型状态更改的信息。 |
| [PartyDestroyLocalUserCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange.md) | 特定于 *DestroyLocalUserCompleted* 类型状态更改的信息。 |
| [PartyDisconnectChatControlCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydisconnectchatcontrolcompletedstatechange.md) | 特定于 *DisconnectChatControlCompleted* 类型状态更改的信息。 |
| [PartyEndpointCreatedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyendpointcreatedstatechange.md) | 特定于 *EndpointCreated* 类型状态更改的信息。 |
| [PartyEndpointDestroyedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyendpointdestroyedstatechange.md) | 特定于 *EndpointDestroyed* 类型状态更改的信息。 |
| [PartyEndpointMessageReceivedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyendpointmessagereceivedstatechange.md) | 特定于 *EndpointMessageReceived* 类型状态更改的信息。 |
| [PartyInvitationCreatedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyinvitationcreatedstatechange.md) | 特定于 *InvitationCreated* 类型状态更改的信息。 |
| [PartyInvitationDestroyedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyinvitationdestroyedstatechange.md) | 特定于 *InvitationDestroyed* 类型状态更改的信息。 |
| [PartyLeaveNetworkCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyleavenetworkcompletedstatechange.md) | 特定于 *LeaveNetworkCompleted* 类型状态更改的信息。 |
| [PartyLocalChatAudioInputChangedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partylocalchataudioinputchangedstatechange.md) | 特定于 *LocalChatAudioInputChanged* 类型状态更改的信息。 |
| [PartyLocalChatAudioOutputChangedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partylocalchataudiooutputchangedstatechange.md) | 特定于 *LocalChatAudioOutputChanged* 类型状态更改的信息。 |
| [PartyLocalUserRemovedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partylocaluserremovedstatechange.md) | 特定于 *LocalUserRemoved* 类型状态更改的信息。 |
| [PartyNetworkConfigurationMadeAvailableStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partynetworkconfigurationmadeavailablestatechange.md) | 特定于 *NetworkConfigurationMadeAvailable* 类型状态更改的信息。 |
| [PartyNetworkDescriptorChangedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partynetworkdescriptorchangedstatechange.md) | 特定于 *NetworkDescriptorChanged* 类型状态更改的信息。 |
| [PartyNetworkDestroyedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partynetworkdestroyedstatechange.md) | 特定于 *NetworkDestroyed* 类型状态更改的信息。 |
| [PartyPopulateAvailableTextToSpeechProfilesCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partypopulateavailabletexttospeechprofilescompletedstatechange.md) | 特定于 *PopulateAvailableTextToSpeechProfilesCompleted* 类型状态更改的信息。 |
| [PartyRegionsChangedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyregionschangedstatechange.md) | 特定于 *RegionsChanged* 类型状态更改的信息。 |
| [PartyRemoteDeviceCreatedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedevicecreatedstatechange.md) | 特定于 *RemoteDeviceCreated* 类型状态更改的信息。 |
| [PartyRemoteDeviceDestroyedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedevicedestroyedstatechange.md) | 特定于 *RemoteDeviceDestroyed* 类型状态更改的信息。 |
| [PartyRemoteDeviceJoinedNetworkStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedevicejoinednetworkstatechange.md) | 特定于 *RemoteDeviceJoinedNetwork* 类型状态更改的信息。 |
| [PartyRemoteDeviceLeftNetworkStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremotedeviceleftnetworkstatechange.md) | 特定于 *RemoteDeviceLeftNetwork* 类型状态更改的信息。 |
| [PartyRemoveLocalUserCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyremovelocalusercompletedstatechange.md) | 特定于 *RemoveLocalUserCompleted* 类型状态更改的信息。 |
| [PartyRevokeInvitationCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyrevokeinvitationcompletedstatechange.md) | 特定于 *RevokeInvitationCompleted* 类型状态更改的信息。 |
| [PartySetChatAudioInputCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysetchataudioinputcompletedstatechange.md) | 特定于 *SetChatAudioInputCompleted* 类型状态更改的信息。 |
| [PartySetChatAudioOutputCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysetchataudiooutputcompletedstatechange.md) | 特定于 *SetChatAudioOutputCompleted* 类型状态更改的信息。 |
| [PartySetTextChatOptionsCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysettextchatoptionscompletedstatechange.md) | 特定于 *PartySetTextChatOptionsCompleted* 类型状态更改的信息。 |
| [PartySetTextToSpeechProfileCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysettexttospeechprofilecompletedstatechange.md) | 特定于 *SetTextToSpeechProfileCompleted* 类型状态更改的信息。 |
| [PartySetTranscriptionOptionsCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysettranscriptionoptionscompletedstatechange.md) | 特定于 *SetTranscriptionOptionsCompleted* 类型状态更改的信息。 |
| [PartyStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partystatechange.md) | 表示 Party 库中事件或状态更改的通用基础结构。 |
| [PartySynthesizeTextToSpeechCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partysynthesizetexttospeechcompletedstatechange.md) | 特定于 *SynthesizeTextToSpeechCompleted* 类型状态更改的信息。 |
| [PartyVoiceChatTranscriptionReceivedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyvoicechattranscriptionreceivedstatechange.md) | 特定于 *VoiceChatTranscriptionReceived* 类型状态更改的信息。 |

## 枚举

| 枚举 | 说明 |
| - | - |
| [PartyAudioDeviceSelectionType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyaudiodeviceselectiontype.md) | 用于选择音频设备的选项 |
| [PartyAudioInputState](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyaudioinputstate.md) | 与本地聊天控件关联的音频输入的状态。 |
| [PartyAudioOutputState](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyaudiooutputstate.md) | 与本地聊天控件关联的音频输出的状态。 |
| [PartyAudioSampleType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyaudiosampletype.md) | Party 音频样本的类型。 |
| [PartyAudioSourceType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyaudiosourcetype.md) | Party 音频源的类型。 |
| [PartyChatControlChatIndicator](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partychatcontrolchatindicator.md) | 相对于本地聊天控件的目标聊天控件的音频状态。 |
| [PartyChatPermissionOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partychatpermissionoptions.md) | 定义两个聊天控件之间通信关系的选项。 |
| [PartyChatTextReceivedOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partychattextreceivedoptions.md) | 描述 PartyChatTextReceivedStateChange 中接收到的文本消息的标志。 |
| [PartyDestroyedReason](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partydestroyedreason.md) | 对象可能被销毁的原因。 |
| [PartyDeviceConnectionType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partydeviceconnectiontype.md) | 用于将终结点消息或聊天数据传输到设备的连接类型。 |
| [PartyDirectPeerConnectivityOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partydirectpeerconnectivityoptions.md) | 用于控制在网络中的设备之间尝试使用直接点对点连接的标志。 |
| [PartyEndpointLocationFilter](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyendpointlocationfilter.md) | 可用于筛选 PartyNetwork::GetEndpointsByUserType() 返回结果的终结点所属设备位置的类别。 |
| [PartyEndpointStatistic](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyendpointstatistic.md) | 可以为终结点检索的统计信息类型。 |
| [PartyEndpointUserTypeFilter](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyendpointusertypefilter.md) | 可用于筛选 PartyNetwork::GetEndpointsByUserType() 返回结果的与终结点关联的用户类别。 |
| [PartyGender](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partygender.md) | 文本转语音配置文件的性别。 |
| [PartyInvitationRevocability](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability.md) | 用于指定谁可以撤销邀请的选项。 |
| [PartyLocalChatControlChatIndicator](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partylocalchatcontrolchatindicator.md) | 本地聊天控件的音频状态。 |
| [PartyLocalUdpSocketBindAddressOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partylocaludpsocketbindaddressoptions.md) | 用于控制 Party 库如何绑定到由 [PartyLocalUdpSocketBindAddressConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partylocaludpsocketbindaddressconfiguration.md) 结构指定的 UDP 套接字的附加选项。 |
| [PartyLocalUserRemovedReason](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partylocaluserremovedreason.md) | 将本地用户从网络中删除的原因。 |
| [PartyMessageReceivedOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partymessagereceivedoptions.md) | 描述消息接收方式的标志。 |
| [PartyNetworkStatistic](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partynetworkstatistic.md) | 可以为网络检索的统计信息类型。 |
| [PartyOption](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyoption.md) | 可设置以微调 Party 库功能的附加选项。 |
| [PartyRegionUpdateMode](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyregionupdatemode.md) | 表示 Party 库如何在 [PartyRegionUpdateConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partyregionupdateconfiguration.md) 结构中执行自动区域发现和连接质量测量的配置模式。 |
| [PartySendMessageOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partysendmessageoptions.md) | 用于控制消息发送方式的选项。 |
| [PartyStateChangeResult](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult.md) | 生成状态更改的 Party 库操作的结果。 |
| [PartyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md) | Party 库中可能发生的状态更改类型。 |
| [PartySynthesizeTextToSpeechType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partysynthesizetexttospeechtype.md) | 文本转语音操作的类型。 |
| [PartyTextChatFilterLevel](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partytextchatfilterlevel.md) | 在通过 [PartyLocalChatControl::SetTextChatOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_settextchatoptions.md) 启用文本审核时,应用于传入文本聊天的筛选级别。 |
| [PartyTextChatOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partytextchatoptions.md) | 文本聊天选项。 |
| [PartyThreadId](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partythreadid.md) | 内部处理任务的高级分类。 |
| [PartyTranslationReceivedOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partytranslationreceivedoptions.md) | 描述翻译接收方式的标志。 |
| [PartyVoiceAudioOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyvoiceaudiooptions.md) | 语音音频选项。 |
| [PartyVoiceChatTranscriptionOptions](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyvoicechattranscriptionoptions.md) | 语音聊天转录选项。 |
| [PartyVoiceChatTranscriptionPhraseType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyvoicechattranscriptionphrasetype.md) | 转录短语的类型。 |
| [PartyWorkMode](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyworkmode.md) | 表示 Party 库如何管理内部处理任务的配置模式。 |


## Related topics

- [概述](https://docs.xbox.com/zh-CN/build/console-features/audio/overviews/index.md)
- [PartyWorkMode](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/enums/partyworkmode.md)
- [独立 SDK 概述](https://docs.xbox.com/zh-CN/services/playfab/sdks/sdk-overview.md)
- [WinHTTP 概述](https://docs.xbox.com/zh-CN/build/console-features/networking/web-requests/intro-winhttp.md)
- [无障碍概述](https://docs.xbox.com/zh-CN/build/game-principles/accessibility/accessibility-overview.md)
