> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyNetwork

> 表示一个网络。

表示一个网络。

## Syntax

```cpp theme={null}
class PartyNetwork  
```

## Public Methods

| Name | Description |
| - | - |
| [AuthenticateLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_authenticatelocaluser.md) | 将异步操作加入队列以将指定的本地用户身份验证进入网络。 |
| [RemoveLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_removelocaluser.md) | 将异步操作加入队列以从网络中移除本地用户。 |
| [CreateInvitation](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md) | 将异步尝试加入队列以为网络创建邀请。 |
| [RevokeInvitation](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_revokeinvitation.md) | 将异步尝试加入队列以从网络中撤销邀请。 |
| [GetInvitations](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md) | 获取一个数组，其中包含向本地设备公开的所有邀请。 |
| [CreateEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createendpoint.md) | 将异步尝试加入队列以创建本地终结点。 |
| [DestroyEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_destroyendpoint.md) | 将异步操作加入队列以销毁本地终结点。 |
| [LeaveNetwork](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_leavenetwork.md) | 将异步操作加入队列以正常离开网络。 |
| [GetEndpoints](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getendpoints.md) | 获取此网络中的终结点。 |
| [GetEndpointsByUserType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getendpointsbyusertype.md) | 获取此网络中经用户类型和所属设备位置筛选后的终结点子集。 |
| [FindEndpointByUniqueIdentifier](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_findendpointbyuniqueidentifier.md) | 在此网络中查找具有相应网络中唯一标识符的终结点（如果存在）。 |
| [GetDevices](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getdevices.md) | 获取此网络中的设备。 |
| [GetLocalUsers](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getlocalusers.md) | 获取一个数组，其中包含已通过身份验证或正在通过身份验证进入网络的本地用户。 |
| [GetNetworkDescriptor](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkdescriptor.md) | 获取此网络的网络描述符。 |
| [GetNetworkConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkconfiguration.md) | 获取创建网络时设置的网络配置。 |
| [ConnectChatControl](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_connectchatcontrol.md) | 将本地聊天控件连接到网络。 |
| [DisconnectChatControl](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_disconnectchatcontrol.md) | 将本地聊天控件从网络断开连接。 |
| [GetChatControls](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getchatcontrols.md) | 获取连接到此网络的聊天控件。 |
| [GetNetworkStatistics](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkstatistics.md) | 获取网络的一个或多个统计计数器值。 |
| [GetCustomContext](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getcustomcontext.md) | 检索应用之前与此网络对象关联的私有自定义指针大小上下文值。 |
| [SetCustomContext](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_setcustomcontext.md) | 使用此网络对象配置可选的自定义指针大小上下文值。 |
| [GetDeviceConnectionType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getdeviceconnectiontype.md) | 检索本地设备用于向此网络中指定目标设备传输消息或聊天数据所使用的连接类型。 |

## Requirements

**Header:** Party.h

## See also

[Party members](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyNetwork::LeaveNetwork](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_leavenetwork.md)
- [PartyNetwork::GetNetworkDescriptor](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkdescriptor.md)
- [PartyNetwork::GetNetworkStatistics](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkstatistics.md)
- [PartyNetwork::GetNetworkConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getnetworkconfiguration.md)
- [PartyNetwork::CreateEndpoint](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createendpoint.md)
