> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyManager::GetLocalUsers

> 获取一个数组，其中包含由 CreateLocalUser() 或 CreateLocalUserWithEntityType() 创建的所有本地用户。

获取一个数组，其中包含由 [CreateLocalUser()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser.md) 或 [CreateLocalUserWithEntityType()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype.md) 创建的所有本地用户。

## Syntax

```cpp theme={null}
PartyError GetLocalUsers(  
    uint32_t* userCount,  
    PartyLocalUserArray* localUsers  
)  
```

### Parameters

**`userCount`**   uint32\_t\*\
*output*

在 `localUsers` 中提供的本地用户的输出数量。

**`localUsers`**   [PartyLocalUserArray\*](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/typedefs.md)\
*library-allocated output array of size `*userCount`*

库分配的输出数组，包含本地用户。

### Return value

PartyError

如果调用成功，则返回 `c_partyErrorSuccess`；否则返回错误代码。可通过 [GetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md) 检索错误代码的可读形式。

## Remarks

一旦 [PartyManager::StartProcessingStateChanges()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md) 提供了 [PartyDestroyLocalUserCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange.md)，本地用户将不再出现在此方法返回的数组中。\
\
&#x20;每当标题调用 PartyManager::StartProcessingStateChanges()，或者当 CreateLocalUser() 或 CreateLocalUserWithEntityType() 返回成功时，返回数组的内存都会失效。

## Requirements

**Header:** Party.h

## See also

[PartyManager](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager.md)\
[PartyManager::CreateLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser.md)\
[PartyManager::CreateLocalUserWithEntityType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype.md)\
[PartyManager::DestroyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser.md)\
[PartyDestroyLocalUserCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange.md)


## Related topics

- [PartyManager::DestroyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser.md)
- [PartyManager::CreateLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser.md)
- [PartyLocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser.md)
- [PartyManager::CreateLocalUserWithEntityType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype.md)
- [PartyNetwork::GetLocalUsers](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getlocalusers.md)
