> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# MatchUser.TeamId

> MatchUser.TeamId

# MatchUser.TeamId 属性

分配给此匹配成员的团队 ID。如果匹配队列不使用团队规则,可以为空。

```csharp theme={null}
public string TeamId { get; set; }
```

## 另请参阅

* struct [MatchUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [MatchmakingTicketMatchMember.TeamId](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingTicketMatchMember/TeamId.md)
- [MatchUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/MatchUser.md)
- [Lobby 和 Matchmaking API 的实时消息](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/overview.md)
- [MatchUser.LocalUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/LocalUser.md)
- [使用服务器回填票证 - REST API](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/matchmaking/backfill-tickets.md)
