> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.TryGetOwner

> Lobby.TryGetOwner

# Lobby.TryGetOwner 方法

尝试获取大厅的当前所有者。如果此大厅上没有所有者，则返回 false 并将 owner 设置为 null

```csharp theme={null}
public bool TryGetOwner(out PFEntityKey owner)
```

| 参数 | 描述 |
| - | - |
| owner | 输出所有者。如果所有者已离开或断开与大厅的连接，且所有者迁移策略为 Manual 或 None，则此值可能为 null。 |

## 返回值

如果找到所有者则为 true，否则为 false

## 备注

如果此大厅对象是通过调用 [`JoinLobby`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby) 创建的，则此方法会返回 false，并且 owner 为 null，直到 [`ProcessLobbyStateChanges`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) 提供一个 `OnLobbyUpdated OwnerUpdated` 字段设置为 true 的 [`OnLobbyUpdated`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyUpdated) 为止。如果成功加入大厅，则可以保证在 [`ProcessLobbyStateChanges`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) 提供 [`OnLobbyJoinCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) 时该字段已填充。

## 另请参阅

* class [PFEntityKey](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview.md)
* class [Lobby](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Lobby.TryGetServer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/TryGetServer.md)
- [PFLobbyGetOwner](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetowner.md)
- [PFLobbyGetRestrictInvitesToLobbyOwner](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetrestrictinvitestolobbyowner.md)
- [PFLobbyGetOwnerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetownermigrationpolicy.md)
- [Get Lobby](https://docs.xbox.com/api-reference/lobby/get-lobby.md)
