> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.SendInvite

> Lobby.SendInvite

## 方法 (1/2)

从本地用户向受邀实体发送此大厅的邀请。

```csharp theme={null}
public void SendInvite(PFEntityKey sender, PFEntityKey invitee)
```

| 参数 | 描述 |
| - | - |
| sender | 发送邀请的本地用户。 |
| invitee | 受邀实体。 |

## 备注 (1/2)

这是一个异步操作。成功完成后，标题将收到一个 `OnLobbySendInviteCompleted result` 字段设置为 [`Success`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success) 的 [`OnLobbySendInviteCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbySendInviteCompleted)。失败完成时，标题将收到一个 `OnLobbySendInviteCompleted result` 字段设置为失败错误代码的 [`OnLobbySendInviteCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbySendInviteCompleted)。

*sender* 必须是从此客户端加入此大厅的本地用户。

***

## 方法 (2/2)

从本地用户向受邀实体发送此大厅的邀请。

```csharp theme={null}
public void SendInvite(PlayFabAuthenticationContext sender, PFEntityKey invitee)
```

| 参数 | 描述 |
| - | - |
| sender | 发送邀请的本地用户。 |
| invitee | 受邀实体。 |

## 备注 (2/2)

这是一个异步操作。成功完成后，标题将收到一个 `OnLobbySendInviteCompleted result` 字段设置为 [`Success`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/Success) 的 [`OnLobbySendInviteCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbySendInviteCompleted)。失败完成时，标题将收到一个 `OnLobbySendInviteCompleted result` 字段设置为失败错误代码的 [`OnLobbySendInviteCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbySendInviteCompleted)。

*sender* 必须是从此客户端加入此大厅的本地用户。

## 另请参阅

* class [PFEntityKey](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview.md)
* class [Lobby](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [PlayFabMultiplayer.OnLobbySendInviteCompleted](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbySendInviteCompleted.md)
- [PFLobbySendInviteCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbysendinvitecompletedstatechange.md)
- [PFLobbySendInvite](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbysendinvite.md)
- [POST /titles/{titleId}/invites](https://docs.xbox.com/zh-CN/reference/live/rest/uri/multiplayeractivity/swagger-uris/uri-SendInvite.md)
- [Invite To Lobby](https://docs.xbox.com/api-reference/lobby/invite-to-lobby.md)
