> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ConnectionString

> Lobby.ConnectionString

# Lobby.ConnectionString 属性

获取与大厅关联的默认连接字符串。

```csharp theme={null}
public string ConnectionString { get; }
```

## 返回值

与大厅关联的默认连接字符串。

## 备注

如果此大厅对象是通过调用 [`CreateAndJoinLobby`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby) 创建的，则此方法在 [`ProcessLobbyStateChanges`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) 提供成功的 [`OnLobbyCreateAndJoinCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyCreateAndJoinCompleted) 之前将返回 null。如果此大厅对象是通过调用 [`JoinLobby`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby) 创建的，则此方法在 [`ProcessLobbyStateChanges`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) 提供成功的 [`OnLobbyJoinCompleted`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) 之前将返回 null。

## 另请参阅

* class [Lobby](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Get Lobby](https://docs.xbox.com/api-reference/lobby/get-lobby.md)
- [获取大厅](https://docs.xbox.com/zh-CN/services/playfab/api-references/rest/multiplayer/lobby/get-lobby.md)
- [LobbySearchResult.ConnectionString](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/ConnectionString.md)
- [PFLobbyGetConnectionString](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [使用多人 SDK 将 Party 与 Lobby 集成](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/party-lobby-integration.md)
