> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFab Multiplayer Unity SDK

> PlayFab Multiplayer Unity SDK 成员

## 类

| 名称 | 说明 |
| - | - |
| [Lobby](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md) | |
| [LobbyArrangedJoinConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyArrangedJoinConfiguration/overview.md) | 加入预先安排的大厅时使用的初始配置数据。 |
| [LobbyCreateConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyCreateConfiguration/overview.md) | 创建房间时使用的初始配置数据。 |
| [LobbyDataUpdate](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/overview.md) | 代表某位成员对房间共享部分进行更新的请求。 |
| [LobbyError](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyError/overview.md) | |
| [LobbyJoinConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyJoinConfiguration/overview.md) | 用于创建并加入房间的成员的初始配置数据。 |
| [LobbyMemberUpdateSummary](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberUpdateSummary/overview.md) | 关于代表某位成员成功应用到房间的更新的提示集合。 |
| [LobbySearchConfiguration](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchConfiguration/overview.md) | 用于指定应如何执行 [FindLobbies](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/FindLobbies.md) 操作的配置结构。 |
| [LobbySearchFriendsFilter](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchFriendsFilter/overview.md) | 用于将房间搜索结果限制为玩家好友所拥有的房间的过滤器结构。 |
| [LobbySearchResult](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/overview.md) | 在成功完成 [`FindLobbies`](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/FindLobbies) 操作后收到的房间搜索结果集合中的一项。 |
| [MatchmakingMatchDetails](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingMatchDetails/overview.md) | |
| [MatchmakingTicket](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingTicket/overview.md) | |
| [MatchmakingTicketMatchMember](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingTicketMatchMember/overview.md) | |
| [MultiplayerPort](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MultiplayerPort/overview.md) | PlayFab Multiplayer Server 使用的端口。 |
| [MultiplayerServerDetails](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MultiplayerServerDetails/overview.md) | 有关 PlayFab Multiplayer Server 的详细信息。 |
| [PFEntityKey](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview.md) | PFEntityKey 数据模型。将实体类型与 ID 组合成的结构,用于唯一标识单个实体。 |
| [PlayFabMultiplayer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/overview.md) | |
| [PlayFabMultiplayerServer](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer.PlayFabMultiplayerServer/overview.md) | |
| [PlayFabMultiplayerErrorArgs](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayerErrorArgs/overview.md) | 表示 PFMultiplayer 错误的事件参数类。 |
| [PlayfabMultiplayerEventProcessor](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayfabMultiplayerEventProcessor/overview.md) | |

## 结构体

| 名称 | 说明 |
| - | - |
| [MatchUser](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchUser/overview.md) | |

## 枚举

| 名称 | 说明 |
| - | - |
| [LobbyAccessPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyAccessPolicy.md) | 房间的访问策略。 |
| [LobbyDisconnectingReason](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDisconnectingReason.md) | 客户端不再有权访问房间的原因。 |
| [LobbyInviteListenerStatus](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyInviteListenerStatus.md) | 表示邀请侦听器当前状态的值。 |
| [LobbyMemberConnectionStatus](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberConnectionStatus.md) | 表示成员与通知服务连接当前状态的值。 |
| [LobbyMemberRemovedReason](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberRemovedReason.md) | 成员被从房间中移除的原因。 |
| [LobbyMembershipLock](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMembershipLock.md) | |
| [LobbyOwnerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyOwnerMigrationPolicy.md) | 房间服务在成员之间迁移房间所有权时可用的策略。 |
| [LogLevelType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LogLevelType.md) | 已启用的日志记录量。 |
| [MatchmakingTicketStatus](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingTicketStatus.md) | 匹配工单可能处于的状态。 |
| [MultiplayerProtocolType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MultiplayerProtocolType.md) | 连接到 PlayFab Multiplayer Server 端口时使用的协议类型。 |


## Related topics

- [PlayFab Multiplayer Unity 插件概览](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/lobby-matchmaking-sdks/multiplayer-unity-overview.md)
- [PlayFab Multiplayer Unity 版入门](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/lobby-matchmaking-sdks/multiplayer-unity-sdk-getting-started.md)
- [PlayFab Party Unity SDK](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/networking/unity-party-api-reference/index.md)
- [Multiplayer Unity 插件快速入门](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/lobby-matchmaking-sdks/multiplayer-unity-plugin-quickstart.md)
- [PlayFab for Unity（v2 统一版）](https://docs.xbox.com/zh-CN/services/playfab/sdks/unified-unity/overview.md)
