> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyPostUpdateCompletedStateChange

> PostUpdateCompleted PlayFab Multiplayer 状态变更详细信息，在请求的大厅数据或成员更新完成处理时引发。

*PostUpdateCompleted* 类型状态变更的特定信息。

## 语法

```cpp theme={null}
struct PFLobbyPostUpdateCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFLobbyHandle lobby;  
    PFEntityKey localUser;  
    void* asyncContext;  
}  
```

### 成员

**`result`**   HRESULT

指示更新操作的结果。

可以通过 [PFMultiplayerGetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage.md) 获取此结果的人类可读形式。

**`lobby`**   PFLobbyHandle\
*must not be null*

提供给与此状态变更相关联的调用的大厅。

**`localUser`**   [PFEntityKey](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk.md)

提供给与此状态变更相关联的调用的本地用户。

**`asyncContext`**   void\*

提供给与此状态变更相关联的调用的异步上下文。

## 要求

**头文件：** PFLobby.h

## 另请参阅

[PFLobby 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)


## Related topics

- [PFLobbyPostUpdate](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbypostupdate.md)
- [PFMultiplayer C/C++ API 概览 - PFLobby.h](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyServerPostUpdateCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdatecompletedstatechange.md)
- [PFLobbyServerPostUpdateAsServerCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyserverpostupdateasservercompletedstatechange.md)
