> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyJoinArrangedLobbyCompletedStateChange

> JoinArrangedLobbyCompleted PlayFab 多人游戏状态变更详细信息，在客户端完成加入已安排的匹配大厅时引发。

*JoinArrangedLobbyCompleted* 类型状态变更的特定信息。

## 语法

```cpp theme={null}
struct PFLobbyJoinArrangedLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFEntityKey newMember;  
    void* asyncContext;  
    PFLobbyHandle lobby;  
}  
```

### 成员

**`result`**   HRESULT

指示 JoinArrangedLobby 操作的结果。

可以通过 [PFMultiplayerGetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage.md) 获取此结果的人类可读形式。

**`newMember`**   [PFEntityKey](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk.md)

提供给与此状态变更相关联的调用的、加入此大厅的本地成员实体。

**`asyncContext`**   void\*

提供给与此状态变更相关联的调用的异步上下文。

**`lobby`**   PFLobbyHandle\
*must not be null*

已创建并加入的大厅。

## 要求

**头文件：** PFLobby.h

## 另请参阅

[PFLobby 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)


## Related topics

- [PFMultiplayerJoinArrangedLobby](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerjoinarrangedlobby.md)
- [PFMultiplayer C/C++ API 概览 - PFLobby.h](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyStateChangeType](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyJoinLobbyCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinlobbycompletedstatechange.md)
- [PFLobbyCreateAndJoinLobbyCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbycreateandjoinlobbycompletedstatechange.md)
