> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyGetOwnerMigrationPolicy

> PFLobbyGetOwnerMigrationPolicy 参考，用于通过 PlayFab Multiplayer C++ SDK 读取 PlayFab 大厅上配置的所有者迁移策略。

获取大厅的所有者迁移策略。

## 语法

```cpp theme={null}
HRESULT PFLobbyGetOwnerMigrationPolicy(  
    PFLobbyHandle lobby,  
    PFLobbyOwnerMigrationPolicy* ownerMigrationPolicy  
)  
```

### 参数

**`lobby`**   PFLobbyHandle

大厅的句柄。

**`ownerMigrationPolicy`**   [PFLobbyOwnerMigrationPolicy\*](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyownermigrationpolicy.md)\
*output*

输出的所有者迁移策略。

### 返回值

类型：HRESULT

如果调用成功，则为 `S_OK`；否则为错误代码。可通过 [PFMultiplayerGetErrorMessage()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage.md) 检索错误代码的可读形式。

## 备注

所有者迁移策略在大厅的整个生命周期内均不能更改。\
\
&#x20;如果此大厅对象是通过调用 [PFMultiplayerJoinLobby()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerjoinlobby.md) 创建的，则此方法将返回错误，直到 [PFMultiplayerStartProcessingLobbyStateChanges()](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstartprocessinglobbystatechanges.md) 提供一个 [PFLobbyUpdatedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyupdatedstatechange.md)，其中 [PFLobbyUpdatedStateChange::ownerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyupdatedstatechange.md) 设置为 true。如果加入大厅成功，则可以保证在 PFMultiplayerStartProcessingLobbyStateChanges() 提供 [PFLobbyJoinLobbyCompletedStateChange](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinlobbycompletedstatechange.md) 时，此字段已被填充。

## 要求

**头文件：** PFLobby.h

## 另请参阅

[PFLobby 成员](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)


## Related topics

- [PFMultiplayer C/C++ API 概览 - PFLobby.h](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [Lobby.OwnerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/OwnerMigrationPolicy.md)
- [LobbyOwnerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyOwnerMigrationPolicy.md)
- [PFLobbyOwnerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyownermigrationpolicy.md)
- [LobbyCreateConfiguration.OwnerMigrationPolicy](https://docs.xbox.com/zh-CN/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyCreateConfiguration/OwnerMigrationPolicy.md)
