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# PFSegmentsGetAllSegmentsResult

> PFSegmentsGetAllSegmentsResult 数据模型。

PFSegmentsGetAllSegmentsResult 数据模型。

## 语法

```cpp theme={null}
typedef struct PFSegmentsGetAllSegmentsResult {  
    PFSegmentsGetSegmentResult const* segments;  
    uint32_t segmentsCount;  
} PFSegmentsGetAllSegmentsResult;  
```

### 成员

**`segments`**   [PFSegmentsGetSegmentResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegmentstypes/structs/pfsegmentsgetsegmentresult.md) const\*\
*may be nullptr*

（可选）此标题的分段数组。

**`segmentsCount`**   uint32\_t

segments 的计数

## 要求

**头文件：** PFSegmentsTypes.h

## 另请参阅

[PFSegmentsTypes 成员](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members.md)


## Related topics

- [PFSegmentsServerGetAllSegmentsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresult.md)
- [Services C API overview - PFSegmentsTypes.h](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members.md)
- [Get All Segments](https://docs.xbox.com/api-reference/playstream/get-all-segments.md)
- [PFSegmentsServerGetAllSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsasync.md)
- [PFSegmentsServerGetAllSegmentsGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresultsize.md)
