> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Services C API overview - PFSegments.h

> Services C API overview - PFSegments.h

## 函数

| 函数 | 描述 |
| - | - |
| [PFSegmentsClientGetPlayerSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayersegmentsasync.md) | 列出玩家当前所属的所有细分。 |
| [PFSegmentsClientGetPlayerSegmentsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayersegmentsgetresult.md) | 获取成功的 PFSegmentsClientGetPlayerSegmentsAsync 调用的结果。 |
| [PFSegmentsClientGetPlayerSegmentsGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayersegmentsgetresultsize.md) | 获取存储 ClientGetPlayerSegments 调用结果所需的字节大小。 |
| [PFSegmentsClientGetPlayerTagsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayertagsasync.md) | 从玩家配置文件中获取具有给定命名空间（可选）的所有标签。 |
| [PFSegmentsClientGetPlayerTagsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayertagsgetresult.md) | 获取成功的 PFSegmentsClientGetPlayerTagsAsync 调用的结果。 |
| [PFSegmentsClientGetPlayerTagsGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayertagsgetresultsize.md) | 获取存储 ClientGetPlayerTags 调用结果所需的字节大小。 |
| [PFSegmentsServerAddPlayerTagAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsserveraddplayertagasync.md) | 将给定的标签添加到玩家配置文件。标签的命名空间将根据标签来源自动生成。 |
| [PFSegmentsServerGetAllSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsasync.md) | 检索玩家细分定义数组。其结果可用于后续的 API 调用，例如需要细分 ID 的 GetPlayersInSegment。虽然细分名称可以更改，但该细分的 ID 不会更改。 |
| [PFSegmentsServerGetAllSegmentsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresult.md) | 获取成功的 PFSegmentsServerGetAllSegmentsAsync 调用的结果。 |
| [PFSegmentsServerGetAllSegmentsGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresultsize.md) | 获取存储 ServerGetAllSegments 调用结果所需的字节大小。 |
| [PFSegmentsServerGetPlayerSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersegmentsasync.md) | 列出玩家当前所属的所有细分。 |
| [PFSegmentsServerGetPlayerSegmentsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersegmentsgetresult.md) | 获取成功的 PFSegmentsServerGetPlayerSegmentsAsync 调用的结果。 |
| [PFSegmentsServerGetPlayerSegmentsGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersegmentsgetresultsize.md) | 获取存储 ServerGetPlayerSegments 调用结果所需的字节大小。 |
| [PFSegmentsServerGetPlayersInSegmentAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/pfsegments_members.md) | 允许分页浏览给定细分中的所有玩家。此 API 会创建在其创建时匹配细分定义的所有玩家配置文件的快照，并在“存留总秒数”期间持续存在，每次后续使用延续令牌都会刷新其生存期。在分页过程中发生更改的配置文件将不会反映在结果中。此操作目前不支持 AB 测试细分。注意：此 API 限制为每分钟调用 30 次。如果超过此阈值，将返回错误。 |
| [PFSegmentsServerGetPlayersInSegmentGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersinsegmentgetresult.md) | 获取成功的 PFSegmentsServerGetPlayersInSegmentAsync 调用的结果。 |
| [PFSegmentsServerGetPlayersInSegmentGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/pfsegments_members.md) | 获取存储 ServerGetPlayersInSegment 调用结果所需的字节大小。 |
| [PFSegmentsServerGetPlayerTagsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayertagsasync.md) | 从玩家配置文件中获取具有给定命名空间（可选）的所有标签。 |
| [PFSegmentsServerGetPlayerTagsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayertagsgetresult.md) | 获取成功的 PFSegmentsServerGetPlayerTagsAsync 调用的结果。 |
| [PFSegmentsServerGetPlayerTagsGetResultSize](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayertagsgetresultsize.md) | 获取存储 ServerGetPlayerTags 调用结果所需的字节大小。 |
| [PFSegmentsServerRemovePlayerTagAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsserverremoveplayertagasync.md) | 从玩家配置文件中移除给定的标签。标签的命名空间将根据标签来源自动生成。 |


## Related topics

- [Services C API overview - PFSegmentsTypes.h](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegmentstypes/pfsegmentstypes_members.md)
- [PFSegmentsServerGetAllSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsasync.md)
- [PFSegmentsServerGetPlayerSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersegmentsasync.md)
- [PFSegmentsClientGetPlayerSegmentsAsync](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsclientgetplayersegmentsasync.md)
- [PFSegmentsServerGetAllSegmentsGetResult](https://docs.xbox.com/zh-CN/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresult.md)
