> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaNumLoops

> SetShapeXmaNumLoops

# SetShapeXmaNumLoops

设置 XMA 上下文循环的数量。

## Syntax

```cpp theme={null}
HRESULT SetShapeXmaNumLoops(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 numLoops  
)  
```

### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

指向 [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/structs/shape_xma_context.md) 对象的指针。

*numLoops*   \
Type: UINT32

循环数量,取值范围从 0 到 `SHAPE_XMA_MAX_LOOP_COUNT` (254)。`SHAPE_XMA_INFINITE_LOOP_COUNT` (255) 表示连续循环。

### Return value

Type: HRESULT

HRESULT 成功或错误代码。

## Remarks

有关 XMA 上下文循环的指南,请参阅 [ACP 概述](https://docs.xbox.com/zh-CN/build/console-features/audio/overviews/acp-overview.md) 中的[将 SRC 用于 PCM 和 XMA 数据的指南](https://docs.xbox.com/zh-CN/build/console-features/audio/overviews/acp-overview.md#ID4EUPAC)。

若要获取当前循环数量,请使用 [GetShapeXmaNumLoops](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/functions/getshapexmanumloops.md)。

有关详细信息,请参阅 [SHAPE 概述](https://docs.xbox.com/zh-CN/build/console-features/audio/overviews/shape-overview.md)的 [XMA](https://docs.xbox.com/zh-CN/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 部分。

## Requirements

**头文件:** shapexmacontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

## See also

[ShapeXmaContext](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [GetShapeXmaNumLoops](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/functions/getshapexmanumloops.md)
- [ShapeXmaContext](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaLoopSubframeSkip](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeskip.md)
- [SetShapeXmaLoopSubframeEnd](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeend.md)
- [SetShapeXmaLoopEndOffset](https://docs.xbox.com/zh-CN/reference/audio/shapexmacontext/functions/setshapexmaloopendoffset.md)
