> ## Documentation Index
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# GetShapeFiltVolTimestamp

> GetShapeFiltVolTimestamp

# GetShapeFiltVolTimestamp

获取 FLTVOL 上下文的时间戳。

## 语法

```cpp theme={null}
UINT32 GetShapeFiltVolTimestamp(  
         const SHAPE_FILTVOL_CONTEXT* context  
)  
```

### 参数

*context*   \_In\_\
类型:[SHAPE\_FILTVOL\_CONTEXT](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context.md)\*

指向 [SHAPE\_FILTVOL\_CONTEXT](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context.md) 对象的指针。

### 返回值

类型:UINT32

时间戳。

## 注解

时间戳是一个计数器,用于指示每个模块的处理顺序。每个流图开始时,时间戳都会重置为零。

处理完成且上下文启用写入时,会将时间戳设置到该上下文上。

## 要求

**头文件:** shapefiltvolcontext.h

**支持的平台:** XBOX One 系列主机和 XBOX Series 主机

## 另请参阅

[SHAPE 概述](https://docs.xbox.com/zh-CN/build/console-features/audio/overviews/shape-overview.md)\
[SHAPE\_FILTVOL\_CONTEXT](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context.md)\
[ShapeFiltVolContext](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)


## Related topics

- [ShapeFiltVolContext](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)
- [GetShapeFiltVolQ](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq.md)
- [GetShapeFiltVolDelay1](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvoldelay1.md)
- [GetShapeFiltVolDelay2](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvoldelay2.md)
- [GetShapeFiltVolFrequency](https://docs.xbox.com/zh-CN/reference/audio/shapefiltvolcontext/functions/getshapefiltvolfrequency.md)
