> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Hang Investigation for XBOX (HIX) tool

> Use the Hang Investigation for XBOX (HIX) tool for offline analysis of GPU hangs, including live debugging integration with Visual Studio.

Explore hix topics for XBOX game development.

> **[Hang investigation for XBOX (hix)](https://docs.xbox.com/tools/tools-console/hix/hix.md)**
>
> Hang Investigation for XBOX (HIX) is used for offline analysis of GPU hangs.

> **[Live debugging in visual studio for](https://docs.xbox.com/tools/tools-console/hix/live-debugging-in-vs.md)**
>
> Live shader debugging is supported only in PIX and Visual Studio support is removed starting with the March 2023 GDK.

> **[Live shader debugging for hang](https://docs.xbox.com/tools/tools-console/hix/live-debugging.md)**
>
> Live shader debugging can be used for real-time investigation of GPU hangs on XBOX.

> **[On-demand live debugging in visual](https://docs.xbox.com/tools/tools-console/hix/on-demand-live-debugging-in-vs.md)**
>
> On-demand live debugging is supported only in PIX and Visual Studio support is removed starting with the March 2023 GDK.

> **[Live debugging in visual studio on](https://docs.xbox.com/tools/tools-console/hix/shader-exceptions-live-debugging-in-vs.md)**
>
> Live debugging on shader exceptions is supported only in PIX and Visual Studio support is removed starting with the March 2023 GDK.

## See also

* [Commandlinetools](https://docs.xbox.com/tools/tools-console/commandlinetools/index.md)
* [Console commandlinetools](https://docs.xbox.com/tools/tools-console/console_commandlinetools/index.md)
* [Devhome](https://docs.xbox.com/tools/tools-console/devhome/index.md)
* [Devkitagent](https://docs.xbox.com/tools/tools-console/devkitagent/index.md)
* [PGO](https://docs.xbox.com/tools/tools-console/pgo/index.md)
* [PIX](https://docs.xbox.com/tools/tools-console/pix/index.md)
* [Shadercompiler](https://docs.xbox.com/tools/tools-console/shadercompiler/index.md)
* [Titleperfoverlay](https://docs.xbox.com/tools/tools-console/titleperfoverlay/index.md)
* [Visualstudio](https://docs.xbox.com/tools/tools-console/visualstudio/index.md)
* [Wdp](https://docs.xbox.com/tools/tools-console/wdp/index.md)
* [Xbom](https://docs.xbox.com/tools/tools-console/xbom/index.md)
* [Xbwatson](https://docs.xbox.com/tools/tools-console/xbWatson/index.md)
* [Xhit](https://docs.xbox.com/tools/tools-console/xhit/index.md)


## Related topics

- [XBOX Hang Investigation Tool (XHIT)](https://docs.xbox.com/tools/tools-console/xhit/index.md)
- [Live Debugging in Visual Studio for Hang Investigation](https://docs.xbox.com/tools/tools-console/hix/live-debugging-in-vs.md)
- [XBOX environment tools and APIs](https://docs.xbox.com/tools/tools-console/gc-xbox-tools-and-apis-toc.md)
- [XBOX console game development environment and tools](https://docs.xbox.com/tools/tools-console/gc-tools-console-toc.md)
- [NDA topic directory - live Microsoft Learn links](https://docs.xbox.com/nda/nda-topic-directory.md)
