> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ReceiveMessage SignalR client method

> ReceiveMessage SignalR client method for PlayFab Lobby and Matchmaking real-time messages, invoked by the hub to deliver payloads from subscribed resources.

> [!NOTE]
>
> The REST and SignalR APIs documented here are more complex than the client SDKs. Consider using the [Lobby C++ SDK](https://docs.xbox.com/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md) or [Matchmaking C++ SDK](https://docs.xbox.com/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members.md) instead, unless those SDKs don't meet your needs.

Receives messages from [real-time messages
subscriptions](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/subscribing-to-resources.md).

```text theme={null}
ReceiveMessage(Message message)
```

> [!TIP]
>
> This is a SignalR client method. See [documentation on exposing client methods](https://learn.microsoft.com/en-us/aspnet/core/signalr/dotnet-client#call-client-methods-from-hub) in a SignalR client, which will be invoked by the server.

## Parameters

[**`Message`**](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/types/message)

## See also

* Type [Message](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/types/message.md)
* Client method
  [ReceiveSubscriptionChangeMessage](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/client-methods/receive-subscription-change-message.md)
* [Real-time messages SignalR Hub](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/signalr-hub.md)
* [Real-time messages for Lobby and Matchmaking APIs](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/overview.md)


## Related topics

- [ReceiveSubscriptionChangeMessage SignalR client method](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/client-methods/receive-subscription-change-message.md)
- [Real-time messages SignalR Hub](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/signalr-hub.md)
- [Message real-time messages type](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/types/message.md)
- [AddEntityToSession SignalR server method](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/server-methods/add-entity-to-session.md)
- [SubscriptionChangeMessage real-time messages type](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/types/subscription-change-message.md)
