> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ChatState

> Reference for the ChatState enum in the Unity PlayFab Party SDK, describing player voice states such as talking, silent, muted, or no audio input.

The visual state of the player for rendering in the game's UI.

## Syntax

```csharp theme={null}
public enum ChatState
{
    NoAudioInput,
    Muted,
    MutedByPlatform,
    Silent,
    Talking
}
```

## Constants

| **Constant** | **Description** |
| - | - |
| **NoAudioInput** | The player has no audio input. This could be because they do not have an audio device plugged in or they are having an error with audio. |
| **Muted** | The player is muted. |
| **MutedByPlatform** | The player is muted due to platform policies. For example, a player may have privacy settings to not allow communication with other players. |
| **Silent** | The player is not talking. |
| **Talking** | The player is talking. |


## Related topics

- [PlayFabPlayer.ChatState](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunitychatstate.md)
- [Class PlayFabPlayer](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/index.md)
- [PlayFab Party Unity SDK](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/index.md)
- [game_chat_state_change](https://docs.xbox.com/reference/chat/gamechat2/structs/game_chat_state_change.md)
- [game_chat_text_chat_received_state_change](https://docs.xbox.com/reference/chat/gamechat2/structs/game_chat_text_chat_received_state_change.md)
