> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabPlayer.IsLocal

> Reference for the PlayFabPlayer.IsLocal boolean property, used in the Unity PlayFab Party SDK to distinguish the local player from remote multiplayer peers.

Returns true if this player is the local player, and false if this player is a remote player.

```csharp theme={null}
public bool PlayFabPlayer.IsLocal { get; }
```

## Property Value

IsLocal

[bool]()


## Related topics

- [Class PlayFabPlayer](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/index.md)
- [PlayFabPlayer.VoiceLevel](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityvoicelevel.md)
- [bool PlayFabPlayer.IsMuted](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityismuted.md)
- [PlayFabPlayer.EntityKey](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityentitykey.md)
- [PlayFabPlayer.ChatState](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunitychatstate.md)
