> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.TranslateChat

> Reference for the PlayFabMultiplayerManager.TranslateChat property that enables automatic translation of incoming chat into the local player's language.

Gets or sets whether incoming chat messages should be translated to local player's language.

Setting this property will have effect only when local player created or joined a party.

```csharp theme={null}
public bool PlayFabMultiplayerManager.TranslateChat { get; set; }
```

## Property Value

TranslateChat

[bool]()


## Related topics

- [Class PlayFabMultiplayerManager](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
- [PlayFabMultiplayerManager.Get().SendChatMessage](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/partyunitysendchatmessage.md)
- [PlayFabMultiplayerManager.Get](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityget.md)
- [PlayFabMultiplayerManager.Get().SendChatMessageToAllPlayers](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/partyunitysendchatmessagetoallplayers.md)
- [PlayFabMultiplayerManager.Get().Resume](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresume.md)
