> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# OnRemotePlayerJoined

> Reference for the OnRemotePlayerJoined event on PlayFabMultiplayerManager in the Party Unity SDK, raised when another player joins the current Party network.

Occurs when a remote player joins the network.

## Arguments

### sender (object)

The class that raised the event.

### player (PlayFabPlayer)

The remote player who joined the network.


## Related topics

- [Party Unity plugin quickstart](https://docs.xbox.com/services/playfab/multiplayer/networking/party-unity-plugin-quickstart.md)
- [Class PlayFabMultiplayerManager](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
- [PlayFabMultiplayerManager.RemotePlayers](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/properties/playfabunityremoteplayers.md)
- [PartyRemoteDeviceJoinedNetworkStateChange](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/structs/partyremotedevicejoinednetworkstatechange.md)
- [OnNetworkJoined](https://docs.xbox.com/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/events/partyunityonnetworkjoined.md)
