> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyAudioManipulationSourceStream

> The management class for obtaining audio from an audio source stream.

The management class for obtaining audio from an audio source stream.

## Syntax

```cpp theme={null}
class PartyAudioManipulationSourceStream  
```

## Public Methods

| Name | Description |
| - | - |
| [GetConfiguration](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md) | Retrieves the source stream configuration. |
| [GetFormat](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md) | Retrieves the format of the buffers that will be provided by [PartyAudioManipulationSourceStream::GetNextBuffer()](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md). |
| [GetAvailableBufferCount](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getavailablebuffercount.md) | Retrieves the total number of buffers available to retrieve from this stream via [PartyAudioManipulationSourceStream::GetNextBuffer()](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md). |
| [GetNextBuffer](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md) | Gets the next buffer available in the stream. |
| [ReturnBuffer](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md) | Tells the library it can reclaim memory associated with this buffer. |
| [GetCustomContext](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md) | Retrieves the app's private, custom pointer-sized context value previously associated with this source stream object. |
| [SetCustomContext](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_setcustomcontext.md) | Configures an optional, custom pointer-sized context value with this source stream object. |

## Requirements

**Header:** Party.h

## See also

[Party members](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyAudioManipulationSourceStream::GetFormat](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md)
- [PartyAudioManipulationSourceStream::GetNextBuffer](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSourceStream::GetConfiguration](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md)
- [PartyAudioManipulationSourceStreamConfiguration](https://docs.xbox.com/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsourcestreamconfiguration.md)
