> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Real-time messages for Lobby and Matchmaking APIs

> This document describes the LobbyServerDataUpdate class.

A request to make an update to the associated server state of a client-owned lobby.

```csharp theme={null}
public class LobbyServerDataUpdate
```

## Public Members

| name | description |
| - | - |
| [LobbyServerDataUpdate](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/LobbyServerDataUpdate.md)() | The default constructor. |
| [NewServer](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/NewServer.md) \{ get; set; } | An optional, new server to be associated with the client-owned lobby. |
| [SearchProperties](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyServerDataUpdate/SearchProperties.md) \{ get; set; } | The server properties to update. |

## See Also

* namespace [PlayFab.Multiplayer](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Real-time messages for Lobby and Matchmaking APIs](https://docs.xbox.com/services/playfab/multiplayer/real-time-messages/overview.md)
