> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LobbyOwnerMigrationPolicy

> LobbyOwnerMigrationPolicy members

The available policies the lobby service can use to migrate lobby ownership between members.

```csharp theme={null}
public enum LobbyOwnerMigrationPolicy : uint
```

## Values

| name | value | description |
| - | - | - |
| Automatic | `0` | Once the lobby owner is disconnected, a new owner is chosen at random from the set of connected members. |
| Manual | `1` | Once the lobby owner is disconnected, any member may elect themselves the new owner. |
| None | `2` | At any point, any member may elect themselves the owner of the lobby, regardless of the state of the current owner. |
| Server | `3` | The server is the owner and owner migration is not possible. |

## See Also

* namespace [PlayFab.Multiplayer](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Lobby.OwnerMigrationPolicy](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/OwnerMigrationPolicy.md)
- [LobbyCreateConfiguration.OwnerMigrationPolicy](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyCreateConfiguration/OwnerMigrationPolicy.md)
- [LobbyDataUpdate.NewOwner](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyDataUpdate/NewOwner.md)
- [LobbyArrangedJoinConfiguration.OwnerMigrationPolicy](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyArrangedJoinConfiguration/OwnerMigrationPolicy.md)
- [PlayFab Multiplayer Unity SDK](https://docs.xbox.com/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/index.md)
