> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# MonitoringOutputSavedEventPayload

> MonitoringOutputSavedEventPayload data type.

## Properties

| Name | Type | Description |
| :- | :- | :- |
| BuildId | String | The Guid string ID of the build. |
| Region | [AzureRegion](https://docs.xbox.com/services/playfab/api-references/events/data-types/azureregion.md) | The build region. |
| ServerId | String | The multiplayer server ID. |
| SessionId | String | The Guid string ID of the session. |
| VmId | String | The virtual machine ID the multiplayer server is located on. |
| IsVmLevel | bool | True if the monitoring output was not associated with a running server. |


## Related topics

- [monitoring_output_saved](https://docs.xbox.com/services/playfab/api-references/events/MultiplayerServers/monitoring-output-saved.md)
- [PlayStream Event Model reference](https://docs.xbox.com/services/xbox-services/player-data/stats-leaderboards/event-based/events/index.md)
- [Debug string monitoring (xbdbgmon.exe)](https://docs.xbox.com/tools/tools-console/commandlinetools/xbdbgmon.md)
- [Attaching a profiler](https://docs.xbox.com/services/playfab/multiplayer/servers/attaching-a-profiler.md)
- [GetShapeEqCompMixBufferPeakMagnitude](https://docs.xbox.com/reference/audio/shapeeqcompcontext/functions/getshapeeqcompmixbufferpeakmagnitude.md)
