> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# client_network_created

> client_network_created event.

This event is triggered when a client network is created.

## Properties

| Name | Type | Description |
| :- | :- | :- |
| ClientInstanceId | String | The client-generated globally unique identifier of this instance of the Party library. |
| NetworkIdentifier | String | The network's unique identifier. |
| RegionName | String | The region name associated with the newly created network. Empty if the creation failed. |
| ServerId | String | The ServerId field from the PlayFab RequestPartyResponse. |
| VmId | String | The VmId field from the PlayFab RequestPartyResponse. |
| DurationInMs | uint32 | The duration of this request in milliseconds. |
| Result | int32 | The PartyStateChangeResult of the operation. |
| ResultMessage | String | A human-readable representation of the Result value. |
| ErrorDetail | uint32 | The PartyError error detail code. |
| RegionCount | uint32 | The count of regions specified when creating the network. |
| MaxUserCount | uint32 | The maximum user count specified in the network configuration. |
| MaxDeviceCount | uint32 | The maximum device count specified in the network configuration. |
| MaxUsersPerDeviceCount | uint32 | The maximum users per device count specified in the network configuration. |
| MaxDevicesPerUserCount | uint32 | The maximum devices per user count specified in the network configuration. |
| MaxEndpointsPerDeviceCount | uint32 | The maximum endpoints per device count specified in the network configuration. |
| DirectPeerConnectivityOptions | int32 | The direct peer connectivity options specified when creating the network. |
| RequestedRelayVersion | String | The requested relay protocol version. |
| RequestedRelayBuildAliasId | String | The requested relay build alias ID. |

## Common Properties

All V2 PlayStream events are formatted as JSON objects and most share the following common properties:

| Name | Type | Description |
| :- | :- | :- |
| SchemaVersion | String | PlayStream event format version, following a semantic versioning scheme. |
| FullName | [Object](https://docs.xbox.com/services/playfab/api-references/events/data-types/fullnameobject.md) | Combination of the event name and event namespace to fully specify the event type. |
| Id | String | PlayFab-assigned unique identifier for this event. |
| Timestamp | DateTime | The time (in UTC) associated with this event. |
| Entity | [Object](https://docs.xbox.com/services/playfab/api-references/events/data-types/entityobject.md) | Details about the entity to which this event applies including Entity Id and Entity type. |
| Originator | [Object](https://docs.xbox.com/services/playfab/api-references/events/data-types/originatorobject.md) | Object describing the source and source type that initiated this event. |
| PayloadContentType | String | Specifies the content of the event payload. Default is "JSON". |
| Origin Info | Object | Optional field containing info about events originating outside of PlayFab. |


## Related topics

- [PlayStream Event Model reference](https://docs.xbox.com/services/xbox-services/player-data/stats-leaderboards/event-based/events/index.md)
- [client_network_destroyed](https://docs.xbox.com/services/playfab/api-references/events/Networking/client-network-destroyed.md)
- [client_network_information_received](https://docs.xbox.com/services/playfab/api-references/events/Networking/client-network-information-received.md)
- [client_connected_to_network](https://docs.xbox.com/services/playfab/api-references/events/Networking/client-connected-to-network.md)
- [How PlayFab Party networks interact with your discovery flows](https://docs.xbox.com/services/playfab/multiplayer/networking/concepts-discovery.md)
