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# PFSegmentsServerGetAllSegmentsGetResultSize

> Get the size in bytes needed to store the result of a ServerGetAllSegments call.

Get the size in bytes needed to store the result of a ServerGetAllSegments call.

## Syntax

```cpp theme={null}
HRESULT PFSegmentsServerGetAllSegmentsGetResultSize(  
    XAsyncBlock* async,  
    size_t* bufferSize  
)  
```

### Parameters

**`async`**   XAsyncBlock\*\
*Inout*

XAsyncBlock for the async operation.

**`bufferSize`**   size\_t\*\
*output*

The buffer size in bytes required for the result.

### Return value

Type: HRESULT

Result code for this API operation. If the service call is unsuccessful, the result will be E\_PF\_PRODUCT\_DISABLED\_FOR\_TITLE or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.

## Requirements

**Header:** PFSegments.h

## See also

[PFSegments members](https://docs.xbox.com/services/playfab/api-references/c/pfsegments/pfsegments_members.md)


## Related topics

- [PFSegmentsServerGetAllSegmentsAsync](https://docs.xbox.com/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsasync.md)
- [Services C API overview - PFSegments.h](https://docs.xbox.com/services/playfab/api-references/c/pfsegments/pfsegments_members.md)
- [PFSegmentsServerGetAllSegmentsGetResult](https://docs.xbox.com/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetallsegmentsgetresult.md)
- [PFSegmentsServerGetPlayerSegmentsAsync](https://docs.xbox.com/services/playfab/api-references/c/pfsegments/functions/pfsegmentsservergetplayersegmentsasync.md)
- [Get All Segments](https://docs.xbox.com/services/playfab/api-references/rest/server/play-stream/get-all-segments.md)
