> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMultiplayerServerPingQosServersGetResultSize

> Get the size in bytes needed to store the result of a PFMultiplayerServerPingQosServersAsync call.

Get the size in bytes needed to store the result of a PFMultiplayerServerPingQosServersAsync call.

## Syntax

```cpp theme={null}
HRESULT PFMultiplayerServerPingQosServersGetResultSize(  
    XAsyncBlock* async,  
    size_t* bufferSize  
)  
```

### Parameters

**`async`**   XAsyncBlock\*\
*Inout*

XAsyncBlock for the async operation.

**`bufferSize`**   size\_t\*\
*output*

The buffer size in bytes required for the result.

### Return value

Type: HRESULT

Result code for this API operation.

## Requirements

**Header:** PFMultiplayerServerQoS.h

## See also

[PFMultiplayerServerQoS members](https://docs.xbox.com/services/playfab/api-references/c/pfmultiplayerserverqos/pfmultiplayerserverqos_members.md)


## Related topics

- [PFMultiplayerServerPingQosServersAsync](https://docs.xbox.com/services/playfab/api-references/c/pfmultiplayerserverqos/functions/pfmultiplayerserverpingqosserversasync.md)
- [Services C API overview - PFMultiplayerServerQoS.h](https://docs.xbox.com/services/playfab/api-references/c/pfmultiplayerserverqos/pfmultiplayerserverqos_members.md)
- [PFMultiplayerServerPingQosServersGetResult](https://docs.xbox.com/services/playfab/api-references/c/pfmultiplayerserverqos/functions/pfmultiplayerserverpingqosserversgetresult.md)
- [PFMultiplayerServerPingQosServersResult](https://docs.xbox.com/services/playfab/api-references/c/pfmultiplayerserverqos/structs/pfmultiplayerserverpingqosserversresult.md)
- [PFMultiplayerServerQosResult](https://docs.xbox.com/services/playfab/api-references/c/pfmultiplayerserverqos/structs/pfmultiplayerserverqosresult.md)
